B14.2 Orchard Hindrances (out of season)

Honosbinda

Senior Member
Joined
Mar 15, 2014
Messages
954
Reaction score
295
Location
Eastbourne Sussex UK
Country
ll
Actual game situations in Oz Bay Breakout. I think this has been cleared up with errata/rules updates, but not on the Chapter B terrain chart for orchards.

So I'm asking for clarification:

a) A unit on a rooftop is at level 1.5, so according to A6.4 has LOS over a level 1 in-season orchard hex (or a level 1 woods obstacle), but with no reduction in blind hexes (A6.42). So a target 20 hexes away with an intervening woods hex 16 hexes away would be out of LOS (1 'natural' blind hex +3 for over 15 hexes of range to the obstacle, 4 blind hexes, blocked).

b) However, the rooftop unit is greater than one level higher (1.5 levels, in fact) than the base level of an out-of-season orchard hex 16 hexes away, which means there is not a hindrance to a target 20 hexes away (4 'blind' hexes generated as a shadow by the orchard 1 level hindrance 16 hexes away), by dint of B14.2. This according to the rule, but not the terrain chart, which still states 'Max Hind. +1 with 2 level advantage.' This because divider charts aren't updated for rules changes.

Are the statements in both of the above paragraphs a) and b) correct? thanks.
 

Eagle4ty

Forum Guru
Joined
Nov 7, 2007
Messages
6,918
Reaction score
5,102
Location
Eau Claire, Wi
Country
llUnited States
Yes, the only hex an out of season Orchard provides a hindrance to is the hex immediately behind and adjacent to the Orchard hex in your case (B14.2...only if the LOS crosses an orchard adjacent to the ground level target/firer.)
 
Top