Vinnie
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I'm currently working on a scenario where there is an attack followed by a counter attack and withdrawal by the defenders. I'm trying to parse the VCs so the responsibility is all on the attackers.
Provided they have lost 24CVP or less, the Germans win on turn 4 by controlling any 3 buildings on board 69 or at game end if the Polish exit less than 28 CVP. Units that start on map are worth double CVP.
I hope this both encourages the attacker to take risks at the start, for ing the reinforcing cavalry to take part in the battle rather than just hanging back to exit.
Provided they have lost 24CVP or less, the Germans win on turn 4 by controlling any 3 buildings on board 69 or at game end if the Polish exit less than 28 CVP. Units that start on map are worth double CVP.
I hope this both encourages the attacker to take risks at the start, for ing the reinforcing cavalry to take part in the battle rather than just hanging back to exit.