Doofus
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- Joined
- Jul 23, 2020
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Hi All,
I feel I must have missed something in the full ASL rules, so I wonder whether anyone knows the reference that I've overlooked. In SK, Final Fire for units/weapons marked with a First Fire counter is expressly restricted to "units and non-vehicular MG (or IFE Gun/MA)" (or Gun/MA in the case of Intensive Fire). Whereas ASL reads: "Any such units/weapons that are marked with a First Fire counter may also fire again (by flipping their First Fire marker over to the Final Fire side), but as Area Fire and only at units in an adjacent (or same) hex" (A8.4), where "any such..." is only restricted to those belonging to the DEFENDER.
This latter definition seems broader in that it is inclusive of weapons excluded by the SK text, such as the ATR, which is the weapon of interest here. ASL seems to allow the use of an ATR marked with a First Fire counter in Final Fire against an enemy AFV in an adjacent hex, with Case D penalty for Area Fire. This is not allowed in SK - neither is there an applicable Area Fire penalty in the SK to hit modifier table.
What am I missing, please? Thanks!
I feel I must have missed something in the full ASL rules, so I wonder whether anyone knows the reference that I've overlooked. In SK, Final Fire for units/weapons marked with a First Fire counter is expressly restricted to "units and non-vehicular MG (or IFE Gun/MA)" (or Gun/MA in the case of Intensive Fire). Whereas ASL reads: "Any such units/weapons that are marked with a First Fire counter may also fire again (by flipping their First Fire marker over to the Final Fire side), but as Area Fire and only at units in an adjacent (or same) hex" (A8.4), where "any such..." is only restricted to those belonging to the DEFENDER.
This latter definition seems broader in that it is inclusive of weapons excluded by the SK text, such as the ATR, which is the weapon of interest here. ASL seems to allow the use of an ATR marked with a First Fire counter in Final Fire against an enemy AFV in an adjacent hex, with Case D penalty for Area Fire. This is not allowed in SK - neither is there an applicable Area Fire penalty in the SK to hit modifier table.
What am I missing, please? Thanks!