Fascinating and brilliant, well done Sam! Certainly is captivating to run through the possible outcomes a few times. Yes the Americans tend to win, even though in my runs the 9-2 died every other time.
Q: if this was expanded to run a large scenario with hundreds of counters for each side, would it take more computing power than bitcoin?
Seriously, even if it could be done, how much computer processing would be talking about for each unit's decision making?
Out of interest, I presume the AI makes a probabilistic decision for each unit for each phase, independently of the other units, and doesn't compute several steps ahead for the best outcome. So a bit like SASL.
This could revolutionise the world of playtesting: input scenario parameters and hit run.
Ulric