Glennbo
Elder Member
Campaign games aren't any more "realistic" than scenarios. Even these so-called great maps are still simplistic abstractions. It's all the same game you idiots. You're still using dice and generic counters to represent complex military units and activity, and structured game turns to represent time. You're using the same rules.
Campaign games are simply larger, extended versions of scenarios.
So the map may look a bit more like the specific battlefield and it takes a long time to play out. That's as far as the difference goes. The campaign game isn't less of an abstraction than a scenario.
If playing on a specific map and pretending that your OB is more realistic than a scenario's enhances the delusion that your toy soldiers are really at war, then you have my complete sympathy for your mental handicap.
Campaign games are simply larger, extended versions of scenarios.
So the map may look a bit more like the specific battlefield and it takes a long time to play out. That's as far as the difference goes. The campaign game isn't less of an abstraction than a scenario.
If playing on a specific map and pretending that your OB is more realistic than a scenario's enhances the delusion that your toy soldiers are really at war, then you have my complete sympathy for your mental handicap.