ASL AFV Tactics Question

hongkongwargamer

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Here’s a rule I tend to follow: If you don’t know what to do with your tanks, most likely on defense, keep them together. They kinda guard each other and make shenanigans (like the pershing is doing) harder to pull off.

Thinking, wouldn’t that tiger so appreciate a little half squad escort hang’in out with it or nearby ? Something to consider in the future, particularly as a German: Give your cool tanks a entourage .

Sometimes infantry can be used in adjacent hexes mostly for the purpose of blocking shots out and least make them sneaky bounding fire AFVs BU and pick a different hex. But not in ‘44 or ‘45, those years they are there to block shots and use PFs and ATTMs.
Huh .. stupid me has never thought of infantry being there do "do a VBM in reverse". You people are SO smart ..
 

hongkongwargamer

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Just play people who are good with armor. They'll show you some evil, evil, stuff. Then you turn around and use it on others. Spread the love.

I remember when Bret Hildebran blew my mind by driving up next to my tank, stopping, and then starting up and moving THROUGH my hex, stopping again and blowing me away from the other side. You don't think of these things til you're shown just how low someone will go in order to win a scenario. Then you stoop that low too :)
Stop before passing thru just to lure you to shoot?

I wanna learn to be as low as I possibly can
 

bendizoid

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Huh .. stupid me has never thought of infantry being there do "do a VBM in reverse". You people are SO smart ..
Yeah, I guess it is “reverse sleaze”, well put. Eventually, after years of hard knocks ideas are born out of desperation.


Lots of times it’s the terrain that can really make this effective, certainly when there is only one or two good hexes to shoot from, and the availability of infantry.
I figure a tiger on the line is about 4 squads of firepower so a 1/2 squad of butlers is the least I can do. “The crew will try the ‘45 merlot please.”
 
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Tuomo

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Stop before passing thru just to lure you to shoot?
Ostensibly, yes. I think there was also a fair bit of showmanship involved, too. Kind of pausing the knife on the down stroke just to give the victim a chance to admire the hone on the edge.

I wanna learn to be as low as I possibly can
It's pure sleaze, all the way down :)
 

bendizoid

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I just shoot and do the math only when the dice come up decently low. That's why I'm not the most successful player, but the games are fast and fun. Different priorities!
I agree, if you know you’re taking the shot, roll already, but once in awhile the situation begs analysis.
 
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Tuomo

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I just shoot and do the math only when the dice come up decently low. That's why I'm not the most successful player, but the games are fast and fun. Different priorities!
The new player should also practice LADD: Loud Assertive Declaration of DRMs. To wit: "THAT'S PLUS ONE FOR BUTTONED UP PLUS TWO FOR MOTION BUT YOU'RE LARGE AND ADJACENT SO THAT'S A TURRET HIT".

Note that the actual reality of these LADD elements is not necessary; it is only important to be Loud and Assertive, thus convincing one's opponent of the trustworthiness of one's words. Because if you can't be good at ASL, you can still be good at Social Engineering.
 

bendizoid

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The new player should also practice LADD: Loud Assertive Declaration of DRMs. To wit: "THAT'S PLUS ONE FOR BUTTONED UP PLUS TWO FOR MOTION BUT YOU'RE LARGE AND ADJACENT SO THAT'S A TURRET HIT".

Note that the actual reality of these LADD elements is not necessary; it is only important to be Loud and Assertive, thus convincing one's opponent of the trustworthiness of one's words. Because if you can't be good at ASL, you can still be good at Social Engineering.
That’s right, no matter what “ Rate of Fire! Hit !”
 

bendizoid

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Even better if you can use a concealed unit to do so as then his TCA is fixed for the turn as he has not fired on a KEU (D3.51).
I’ll have to read that ‘cause I’m not sure what you mean.
Thinking, maybe a dummy stack mixed in might make good use.
 

hongkongwargamer

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I can see someone pushing a stack of infantry sided "?" into PF or Baz range, enticing the target AFV to fire (at least) its CMG ... then according to D3.51, the target TCA can not longer be turned to fire its MA

"... move from the current TCA to the new TCA (C5.12) but only if the preceding shot(s) were taken at a Known enemy unit; otherwise no further change in TCA is allowed during that phase." (the bit I think Eagle4ty is pointing at)
 
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