Mark Stevens
Europe Aflame Forum Moderator
For those of you who enjoy ultra-modern scenarios I've updated Patrick Feyret's excellent Armageddon 2000, as there have been a lot of changes since then. I have tried to contact him to get his blessing but no joy so Patrick, if you're reading this, do think of it as a tribute. I've called it Armageddon 2015 and have tried to use existing or planned ORBATS (hence no British carriers, etc.)
Two versions: 'Europe', which uses his original map and is a fairly straightforward sixty one day per turn scenario with Russia and its presumed allies trying to overwhelm NATO, with parts of Syria, Iraq and Iran on the periphery: and a more ambitious 'Europe & North Africa', which includes the northern Mediterranean coast through to Egypt, Israel and Basra. Because of the larger scale I've made this forty half-week turns. This makes the whole scenario far more complex as NATO can't simply shift the Spanish, French and Italians to the east.
Thanks to Bob Rook for playtesting and suggestions, but any remaining mistakes are my own.
To be honest I'm not sure of the play balance and, should anyone decide to give it a crack, I'd welcome comments on this or any other aspect.
A few TOs for both sides, including the possibility of escalating to chemical or tactical nuclear weapons. There are a few house rules, but they're all included in the integral Scenario Briefing.
PO both sides, both versions, but far better with a friend if you have any.
I'll wait a while before sticking them on the Rugged Defence and Matrix sites in case anyone does spot a tremendous bug, although I honestly think both are good to go.
Two versions: 'Europe', which uses his original map and is a fairly straightforward sixty one day per turn scenario with Russia and its presumed allies trying to overwhelm NATO, with parts of Syria, Iraq and Iran on the periphery: and a more ambitious 'Europe & North Africa', which includes the northern Mediterranean coast through to Egypt, Israel and Basra. Because of the larger scale I've made this forty half-week turns. This makes the whole scenario far more complex as NATO can't simply shift the Spanish, French and Italians to the east.
Thanks to Bob Rook for playtesting and suggestions, but any remaining mistakes are my own.
To be honest I'm not sure of the play balance and, should anyone decide to give it a crack, I'd welcome comments on this or any other aspect.
A few TOs for both sides, including the possibility of escalating to chemical or tactical nuclear weapons. There are a few house rules, but they're all included in the integral Scenario Briefing.
PO both sides, both versions, but far better with a friend if you have any.
I'll wait a while before sticking them on the Rugged Defence and Matrix sites in case anyone does spot a tremendous bug, although I honestly think both are good to go.
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