Pitman
Forum Guru
Ugh--especially that whole defensive fire during the prep fire thing.
You just did what you said... :devious:Robin said:I was not judging.
Just showing that one can misjudge easily
Or a good Patriot...Robin said:Thanks for the Swiss anthem - I do see you are cultured.
I served in COLOMBIER Neuchâtel... :surprise:Robin said:In real life, I refused armed service - but serve my country in a Civil Protection unit (i.e. that takes people in charge in case of flood, fire or other big problems).
...And if I was somehow a VAUDOIS ?Robin said:But I am sure that a Greek like you will chuckle at this last remark, sipping at your glass of ouzzo... :cheeky:
So Achilles, behind his Greek identity, is in fact a "Major Davel" (martyr of the Vaudois' quest of freedom against Bern).Achilles said:And if I was somehow a VAUDOIS ?
In '73 a common Israeli practice was, on observing a launch, to suppress with the AAMG the guys guiding the ATGM.sturmovik said:About the ATGM dragon stuff...I don't really the see the need of simulating the tracking phase. An ASL turn is supposed to last 2 minutes (officially) so why care about a tracking/flight phase that lasts a few seconds? After all, ASL does not care about the correction shots of mortar fire, so what's the point?
I think The Source in Falcon Heights, MN still has a copy of Genesis '48 for sale.Pfc TAZ said:I'd buy it. I always regretted not getting CH Genesis '48 pack when it was available. I wouldn't mind getting some '67 and '73 stuff too.
As for ATGM's, I agree that the 2 minute turn negates the need for detailed flight phase calculations. Launch the missile, allow possible opportunity fire against firer, if OF not effective, then roll to hit against target...that's just my opinion. As for changing the game, it caused the Israeli's to change their tactics, so changing the game in that respect would be good.
Hey Chas,chas said:I appreciate all the input and offers to help, will take you up on that.
However, I am unsure if this poll is now tainted. Somehow this turned to a discussion on ATGM, not the product itself, so I am not sure how valuable the results are.
The general plan is to do a module, probably just focusing on 40-50s, not sure, and then build upon it if there is enough interest down the road. Basically all WWII equipment.
For ATGMs. Several years ago I started to design some modern stuff, but didnt really pursue it very much.
Interestingly, I had a VERY simplistic approach to the ATGMs, and wanted to test it in some action before I approved, but was basically this.
Launched in Prep Fire (counter remains on unit until......
Roll for TH and TK then in Def Final Fire.
This allows a movement phase for the other side between the launch and the effect. Also, the 'target' was written on a side record, so the receiving player didnt know the specific target, could be one of several. Anyway, thought it was relatively simple, portrayed ATGMs well, but never tested it in action.
chas
Chas Argent said:To reiterate, something on the '47-'48 war would fit perfectly into ASL-same weapons, same tactics. As to the later A-I wars, I think it's too far beyond what ASL is capable of.