I hope this is in the correct forum - mods feel free to move if it is not.
I have been pushing around in my brain some thoughts about AFV play in ASL and ways to enhance the realism with minimum added overhead. Here are a couple I came up with:
a) Crew Quality - this would be a general reflection of the quality of the crews of AFV of a particular nationality. It would be assigned to each nationality in a scenario much like SAN is currently.
My thinking is it would be expressed as a number with the range going as follows: -2, -1, 0, +1, +2. The rating would function sort of like an Armor Leader in that it would be a To Hit DRM. It would also be a Repair DRM and would apply to Gun Duels. Obviously the -2 would be reserved for Elite units and the +2 for really poor or green units.
b) Late war German reliability and armor quality issues. Again this would be by SSR only and only after 8/44 but has two parts:
- All German AFV are treated as if they have Red Movement Allowances.
- Possible faulty armor on German V and VI series AFVs. Include an additional die when rolling To Hit against these tanks. If that die result is 1 or 2 the AFV in question has substandard armor - for this shot use the armor value two less than the printed value (EX: A Panther is hit frontally and the die comes up a 1 - instead of 18 armor for this shot they have 11 armor).
I have been pushing around in my brain some thoughts about AFV play in ASL and ways to enhance the realism with minimum added overhead. Here are a couple I came up with:
a) Crew Quality - this would be a general reflection of the quality of the crews of AFV of a particular nationality. It would be assigned to each nationality in a scenario much like SAN is currently.
My thinking is it would be expressed as a number with the range going as follows: -2, -1, 0, +1, +2. The rating would function sort of like an Armor Leader in that it would be a To Hit DRM. It would also be a Repair DRM and would apply to Gun Duels. Obviously the -2 would be reserved for Elite units and the +2 for really poor or green units.
b) Late war German reliability and armor quality issues. Again this would be by SSR only and only after 8/44 but has two parts:
- All German AFV are treated as if they have Red Movement Allowances.
- Possible faulty armor on German V and VI series AFVs. Include an additional die when rolling To Hit against these tanks. If that die result is 1 or 2 the AFV in question has substandard armor - for this shot use the armor value two less than the printed value (EX: A Panther is hit frontally and the die comes up a 1 - instead of 18 armor for this shot they have 11 armor).