Advanced options for the force editor?

rasmus

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How do I get from the force editor to the advanced options.

I am a real dummy so a graphic representation would be appreciated.

I can this far.
 

nemo

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If you're refering to things like force / formation / unit proficiency, readiness, supply or communication, electronic support etc. levels for instance, you'll find them in the Edit menu, under Modifiy current force / formation / unit.

I'm not sure however I understood your question correctly.
 

Telumar

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How do I get from the force editor to the advanced options.

I am a real dummy so a graphic representation would be appreciated.

I can this far.
Do you mean this?



Zut alors, Marc you've been faster!
 
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RhinoBones

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Instead of pulling down menus and editing one unit at a time, it would be nice if this data was available in a spreadsheet format. Rows would be the units and columns the values. In a scenario with a few hundred units, imagine how easy it would be to edit the Unit Supply values . . .

Would be really nice if the unit TO&Es were also in spreadsheet format.

Would be really, really nice if the evolving equipment editor was in spreadsheet format!

Wonder if there is a physical limitation in the programming that precludes the use of the spreadsheet format.

Regards, RhinoBones
 

rasmus

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Do you mean this?



Zut alors, Marc you've been faster!
This is exactly what I mean.

When I click the Edit button my drop down window has a lot less options.

The options are:
Undo

Enviroment
Calendar
Events
Forces
Replacements
Deployments
Briefing
First force

Map Boundaries
Clear Map

Auto contouring


Unfortunately I cannot show a picture as the dropdown window disappears when I try to use Screentaker and the printscreen functionality does not seem to work on my laptop.
 

Telumar

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Rasmus said:
This is exactly what I mean.

When I click the Edit button my drop down window has a lot less options.

The options are:
Undo

Enviroment
Calendar
Events
Forces
Replacements
Deployments
Briefing
First force

Map Boundaries
Clear Map

Auto contouring
And you have the force editor open - just like it is in my picture?
 

rasmus

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Psst. I won't tell noone. :hush:
Thanks, but any chance of keeping this quiet went down the drain when I decided to go public with my ignorance.:upset:

By the way which scenario are you editing in your example? I do not recognize it.:hmmm:
 

Telumar

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Then check Gothic Line map and see if it's not the same...:whist:
No, the part of the map you can see is indeed south of and at the Gothic line, but the map is a part of the original map from the Sicily to Brenner pass scenario, not from the Gothic Line 44 scenario. But it's a different scenario i made by and (yet) for my own.
I have two maps from that area, one from GoranW :)hail:) and one from another web source, the latter one a scanned original US Army map. The map is currently being redrawn at 2,5 km/hex, which is IMO better suited for battalion sized units. So, don't be worried about plagiatism. :devious:

Why did you chose this Nulpe as a new avatar? The older one was much cooler. In diesem Sinne, :toast:
 

Secadegas

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No, the part of the map you can see is indeed south of and at the Gothic line, but the map is a part of the original map from the Sicily to Brenner pass scenario, not from the Gothic Line 44 scenario.
You are right... i saw it imediately after posting... :clown:


Why did you chose this Nulpe as a new avatar?
Really don't know what a Nulpe is... but i imagine...:D
But i'm nulpe's fan for many years and this is my small tribute :hail:

The regular avatar will return... (can't help it...)
 

Telumar

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Really don't know what a Nulpe is... but i imagine...:D
But i'm nulpe's fan for many years and this is my small tribute :hail:

The regular avatar will return... (can't help it...)
So not to hurt your feelings for Mr.Schuhmacher i won't translate Nulpe.:D it's not a harsh insult anyway.
 
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