It seems as if the CG may be an accurate historical representation but not a good game. I am unfamiliar with it but that is the impression I have from previous posts on it.The CG is a big part of the issue. The two sides are a poor choice.
Side 1) Fur Traders with clubs.
Side 2) Baby Seals.
Some of the stand-alone scenarios were ok in the module.
At the end of the day, yes. That is the problem.It seems as if the CG may be an accurate historical representation but not a good game. I am unfamiliar with it but that is the impression I have from previous posts on it.
This seems to sum it up well.It seems as if the CG may be an accurate historical representation but not a good game. I am unfamiliar with it but that is the impression I have from previous posts on it.
YupIt seems as if the CG may be an accurate historical representation but not a good game. I am unfamiliar with it but that is the impression I have from previous posts on it.
One of handful,Played the CG 7 times vs 4 different opponent, its a dog, SS Marschiert to victory each time.
Have a list of radical/historical suggestions of updates, to implement if it would be played again , but intrest is lackning.
Played most of the scenarios and they are much better than the CG, although some could need balance updates and improvements.
The whole of Market Garden is covered by MMPs Grand Tactical Series. It would be too big for ASL to cover the whole battle.It seems as if Market-Garden would make an outstanding CG or multi player game. What prevented it from being so?
Yes I can see that might be an issue but would make a more interesting CG.The whole of Market Garden is covered by MMPs Grand Tactical Series. It would be too big for ASL to cover the whole battle.
Now that everyone is building huge tables for their Manila maps, it's time to revisit thisThe whole of Market Garden is covered by MMPs Grand Tactical Series. It would be too big for ASL to cover the whole battle.
I agree although I would prefer the option to correct what I find to be, IMHO, mistakes. That however would be outside of my scope of the HASL as it exists. At least to my understanding.As for making concessions on the ABTF CG(s) to make it more balanced, it can be argued it is historically accurate the way it is, i.e., British were defeated; W/L record across 3 CGs: 27-5 for the German. I personally wouldn't be interested in it if designers had to make ahistorical concessions to make it more balanced. That's just me.