About dummys stack

Pecete

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I am playing ASL28 Ambush and got 16 ? counters "thats a lot" about rule A12.11
If I create a dummy stack of 3 ? counters (2 dummys counters and one conceal counter) Can I separate thouse two dummy counters and also adding a conceal counters for getting two stacks of two countes (one dummy and one conceal counter)?
 

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You can do this in your MPh or APh. On the other hand, if you move/advance two stacks of two ?? into the same location, you remove one ? so that there is only one stack of three counters. Basically, to your opponent, it just looks like a stack of real units splitting up or recombining.
 

ScottRomanowski

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If I create a dummy stack of 3 ? counters (2 dummys counters and one conceal counter)
Using three of the 16 ? counters in your OB, yes...
Can I separate thouse two dummy counters and also adding a conceal counters for getting two stacks of two countes (one dummy and one conceal counter)?
Yes. As @WuWei wrote, two ? stacks can combine. See the end of A12.11, the sentences starting with "Multiple concealed units can combine" and "A concealed stack under".
 

Pecete

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Ok so I can do that with as many ? counters that I whant. If the stack I can make is up to 16 ? counters, then I will be able to create 16-1=15 stacks of 1 dummy and one conceal counters in the next phase that I can move. Isn't it right? I never would do that cause max will be 7 locs
 

EagleIV

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Ok so I can do that with as many ? counters that I whant. If the stack I can make is up to 16 ? counters, then I will be able to create 16-1=15 stacks of 1 dummy and one conceal counters in the next phase that I can move. Isn't it right? I never would do that cause max will be 7 locs
Yes you can, but you will be telling your opponent that many/all of those stacks are dummies.

One way to look at is what can a stack of squads/HS/leaders do as far as splitting up, a stack of dummies or a mixed stack of dummies/real units can do have the same options.
 
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I think you cannot split in two or more a stack of dummies, since you can only create a stack of dummies during setup (A12.11), and splitting a stack of dummies in two would be creating two different stacks. I believe the confusion arises because right after that rule limiting the creation of dummy stacks comes the rule on how to manage the splitting of concealed stacks of real units.
I might be wrong.
 

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I think you cannot split in two or more a stack of dummies, since you can only create a stack of dummies during setup (A12.11), and splitting a stack of dummies in two would be creating two different stacks. I believe the confusion arises because right after that rule limiting the creation of dummy stacks comes the rule on how to manage the splitting of concealed stacks of real units.
I might be wrong.
I believe you are incorrect as A12.11 states, "A concealed stack under a single "?" can split into separate stacks; each new stack is topped with its own newly created "?". " As a dummy unit(s) beneath a concealment counter fits the description provided there is little doubt dummy units are treated just as any real units beneath a concealment counter and may be split into additional concealed stacks as such.
 
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So, how should we understand the part of the rule that states: “Dummy stacks can be created ONLY during initial setup and among OB-designated reinforcements during their initial turn of entry.”(A11.12)?
 
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Larry

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So, how should we understand the part of the rule that states: “Dummy stacks can be created ONLY during initial setup and among OB-designated reinforcements during their initial turn of entry.”(A11.12)?
There are four dummies and a concealment counter created during setup. Now there are four dummies and four concealment counters dispersed during play. Those four dummies move around, mingle with real concealed units (listing a concealment counter along the way) and then break apart again (regaining a concealment counter) so that it becomes less and less clear where the dummies and real units are.

There are no dummies created during play. They were all under a concealment counter. What was created and is legal to do is place additional concealment counters to cover pre-existent dummies. Really useful for creating sniper distractions around a kill stack with your highly prized leader.
 
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