SamB
Shut up and play!
There was some discusion on the mailing list about this. I could NOT believe that this answer was correct. But it is. Perry Says so...
Sam
>
> A20.54...
> "Fire into a hex containing prisoners or unarmed units from outside
> the hex affects both the Guard and the prisoners/unarmed units as if
> they were combatants in Melee..."
>
> And:
>
> "Prisoners/Unarmed units eliminated by fire from their own side still
> count double for Victory Conditions."
>
> So if I have captured a squad, I can have the guarding unit move
> through residual fire in an attempt to kill the prisoners? Seems
> -awfully- gamey.
>
Correct.
> Guess my question is this... For purposes of A20.54, is residual fire
> considered to be fire "from outside the hex"? Is it considered to be
> fire from the "prisoner's own side"?
>
Yes to both.
....Perry
MMP
Sam
>
> A20.54...
> "Fire into a hex containing prisoners or unarmed units from outside
> the hex affects both the Guard and the prisoners/unarmed units as if
> they were combatants in Melee..."
>
> And:
>
> "Prisoners/Unarmed units eliminated by fire from their own side still
> count double for Victory Conditions."
>
> So if I have captured a squad, I can have the guarding unit move
> through residual fire in an attempt to kill the prisoners? Seems
> -awfully- gamey.
>
Correct.
> Guess my question is this... For purposes of A20.54, is residual fire
> considered to be fire "from outside the hex"? Is it considered to be
> fire from the "prisoner's own side"?
>
Yes to both.
....Perry
MMP