A11.22 Withdraw via Infiltration

EJ1

Member
Joined
Jun 4, 2013
Messages
309
Reaction score
133
Location
Boulder, Colorado
Country
llUnited States
Hi all,

I've got a question re. the number of friendly units in CC that may withdraw following an enemy's CC DR of 12.

Scenario: Two friendly units attack one enemy unit in CC. The enemy unit survives and attacks only one friendly unit in return. The enemy unit rolls a 12.

May both friendly units withdraw or may only the one friendly unit that was subsequently attacked by the enemy unit withdraw? It seems that if the friendlies were only eligible to withdraw one unit, it would be like a referee magically appearing within the dustup, freezing time, sorting out soldiers, and giving only designated ones the opportunity to leave the field. But then, here's the rule:

A11.22 "Any Infantry/Cavalry unit(s) attacked by an Original 12 CC DR may likewise withdraw from CC immediately thereafter, assuming it has not been eliminated by that 12 CC DR."

Cheers
 

ScottRomanowski

Forum Guru
Joined
Jul 31, 2010
Messages
1,642
Reaction score
2,120
Location
Massachusetts
Country
llUnited States
@EagleIV has it right. As you quoted A11.22 @EJ1, "Any Infantry/Cavalry unit(s) attacked by an Original 12 CC DR may likewise withdraw...". Only the one friendly unit attacked by that CC DR may withdraw.
 
Reactions: EJ1

Von Kar

Member
Joined
Jan 18, 2021
Messages
43
Reaction score
38
Country
llBelgium
Another question on the same topic :

Situation :
CC Phase, no Ambush, so Close Combat is simultaneous.
ATTACKER attacks all enemy units first and destroys them all in CC.
DEFENDER then fights back, attacks all ATTACKER’s units and rolls a 12.

Does the ATTACKER then still have the option to withdraw to an accessible hex leaving all DEFENDER’s units eliminated in CC ?
 

ScottRomanowski

Forum Guru
Joined
Jul 31, 2010
Messages
1,642
Reaction score
2,120
Location
Massachusetts
Country
llUnited States
Yes, the ATTACKER can withdraw and all the DEFENDER's units are still eliminated. A11.22 says the withdrawing side "must be done immediately; the unit cannot wait to make its own attack (if it has not yet done so)". In this case, the ATTACKER's units have already made their own attack.
 

Doug Leslie

Elder Member
Joined
Dec 6, 2017
Messages
1,635
Reaction score
1,573
Location
Scotland
Country
llUnited Kingdom
Another question on the same topic :

Situation :
CC Phase, no Ambush, so Close Combat is simultaneous.
ATTACKER attacks all enemy units first and destroys them all in CC.
DEFENDER then fights back, attacks all ATTACKER’s units and rolls a 12.

Does the ATTACKER then still have the option to withdraw to an accessible hex leaving all DEFENDER’s units eliminated in CC ?
It does. The situation is no different from rolling a 2 and withdrawing from CC when there are no enemy units left in the location.
 

Philippe D.

Elder Member
Joined
Jul 1, 2016
Messages
2,140
Reaction score
1,399
Location
Bordeaux
Country
llFrance
The effect of an Original CC DR 2 or 12 depends on the order of attacks - in a non-Ambush situation, with each side making a single attack, it's important to have the Attacker roll first.

If the Attacker (or, during an Ambush, the Ambusher) rolls 2, he can immediately withdraw, and thus not be attacked. If the Defender (or Ambushed) rolls a 2, but the previous attack by the Attacker (Ambusher) was sufficient to eliminate or reduce some units, only those not "already eliminated" can withdraw.

If the Attacker rolls a 12, this allows the Defender to immediately withdraw, forfeiting their attack. If the Defender rolls a 12, this allows the Attacker to withdraw, but does not void their previous attack.

Non-sequential CC is simultaneous, but you're still supposed to roll attacks in order. If you don't, well, you may have your previous roll voided by the opponent's.
 
Top