Corporal Kindel
Member
Had this situation come up late last night in a FTF game, and I wasn't 100% sure if we resolved it correctly (I normally don't spend time looking up vaguely recalled rules in FTF games, instead I just pretty much go by memory). In Soldiers of Destruction, I had a T34/85 in motion bypass of a single story house. ADJACENT to this hex is a berserk 628 from an earlier HOB result. It is the German Advance phase, he decides to advance an 8-1 leader & 658+LMG squad into the single story house after passing a PAATC for the squad. In the ensuing CCph we both fail our respective CC attacks (he rolls a 6 for an ATM check and pins his squad thus adding +1 to his CC DR). Now, what follows is what I wasn't 100% about: since the AFV is in motion it can't hold the infantry unit in Melee as per A11.15 v2:
"... Infantry are also held in Melee by enemy Cavalry, cyclists, and non-Abandoned, Stopped, "unbroken" (12.1) vehicles ..."
And since a vehicle is never held in Melee as per A11.7:
"VEHICLE WITHDRAWAL FROM CC: A vehicle is never held in Melee ..."
I'm assuming that no Melee counter would have been placed (only the CC counter left in place) since none of the units were locked in Melee, even though the CCph ended, correct?
Now in the next player turn (the Russian's) the Berserk 6-2-8 has to move first and charges the closest KEU (the German squad LMG & Leader now in CC in the ADJACENT single story house). They charge into the house & the Germans must shoot a 24 IFP even (-1 leader, -1 FFNAM, +2 wood bldg) TPBF DFF shot followed by a 12 even SFF shot; the Germans are not locked in Melee only CC, so they are able to shoot thusly correct?
A last question we had was that, since board #6 was used, the stone/wooden colors were ambiguous. I vaguely remembered reading a reference to this somewhere, but I couldn't remember if it was in the rules or in a QA somewhere, so we made a spot-house-rule that multi-story buildings were stone, others were wooden. Is this correct, does anyone remember the rule/QA reference for this in respect to this particular board?
Thanks guys,
rk
"... Infantry are also held in Melee by enemy Cavalry, cyclists, and non-Abandoned, Stopped, "unbroken" (12.1) vehicles ..."
And since a vehicle is never held in Melee as per A11.7:
"VEHICLE WITHDRAWAL FROM CC: A vehicle is never held in Melee ..."
I'm assuming that no Melee counter would have been placed (only the CC counter left in place) since none of the units were locked in Melee, even though the CCph ended, correct?
Now in the next player turn (the Russian's) the Berserk 6-2-8 has to move first and charges the closest KEU (the German squad LMG & Leader now in CC in the ADJACENT single story house). They charge into the house & the Germans must shoot a 24 IFP even (-1 leader, -1 FFNAM, +2 wood bldg) TPBF DFF shot followed by a 12 even SFF shot; the Germans are not locked in Melee only CC, so they are able to shoot thusly correct?
A last question we had was that, since board #6 was used, the stone/wooden colors were ambiguous. I vaguely remembered reading a reference to this somewhere, but I couldn't remember if it was in the rules or in a QA somewhere, so we made a spot-house-rule that multi-story buildings were stone, others were wooden. Is this correct, does anyone remember the rule/QA reference for this in respect to this particular board?
Thanks guys,
rk