Hi all,
A question on continuing to rout once reaching a woods/building has come up in a recent game.
The last sentence in the first para of A10.51 reads "Upon reaching a building/ woods Location not ADJACENT to a Known enemy unit, a routing unit must stop and end its RtPh in that building/woods Location even if overstacked unless the unit can directly enter another building/woods Location in its next entered hex (not necessarily the same building or through a continuous woods hexside)."
My take on this, is that once a routing unit reaches a building/woods hex, it can continue routing to ANOTHER woods/building hex even if its a different building or woods (assuming all the other rout conditions; towards a KEU/closer/etc are met). The 'even if overstocked' proviso seems to be causing confusion in the interpretation.
So can a routing unit rout into single hex building and keep 'going' thru the next wood/building hex (even if a 'different' building/woods) if they have MP left , or are they stuck in the first woods or building they reach?
My google-fu has failed me in trying to find an example or Q+A on this.
BB
A question on continuing to rout once reaching a woods/building has come up in a recent game.
The last sentence in the first para of A10.51 reads "Upon reaching a building/ woods Location not ADJACENT to a Known enemy unit, a routing unit must stop and end its RtPh in that building/woods Location even if overstacked unless the unit can directly enter another building/woods Location in its next entered hex (not necessarily the same building or through a continuous woods hexside)."
My take on this, is that once a routing unit reaches a building/woods hex, it can continue routing to ANOTHER woods/building hex even if its a different building or woods (assuming all the other rout conditions; towards a KEU/closer/etc are met). The 'even if overstocked' proviso seems to be causing confusion in the interpretation.
So can a routing unit rout into single hex building and keep 'going' thru the next wood/building hex (even if a 'different' building/woods) if they have MP left , or are they stuck in the first woods or building they reach?
My google-fu has failed me in trying to find an example or Q+A on this.
BB