klsmith
Member
I'm playing my first RB CG and we just finished the first scenario, and I'm having a hard time understanding the concepts in "O11.6051 No Man's Land".
It says that hexes outside both perimeters are No Man's Land (clear enough - although I don't know what effect "No Man's Land" has). Then it continues... "as are hexes within both Perimeters that contain no units." I take that to mean, in context, that these are hexes within areas of overlapping Perimeters (that contain no units)?
Then it says "A Strategic Location can never be a No Man's Land Location, as one side will always control it." So every area of overlapping perimeters, will probably have Strategic Locations, since there are buildings and rubble everywhere.
THEN 11.6062 says: Each type A isolated area becomes No Mans Land.
So what if: you got a large area of overlapping perimeters. within the overlap there are a number of Strategic Locations, some of which belong to the Russians, some to the German. There are no units there.
What happens? Does one side always control the Strategic Locations (11.6051) or do these Type A (no unit) isolated areas become No Man's Land (11.6062)?
I would guess it all becomes No Mans Land (logically), but how far does logic usually get you in this game. And where does it say what exactly No Man's Land is? I assume it's a place that no one can set up in, but does it say that anywhere? Is that correct?
Thanks in advance
Ken
It says that hexes outside both perimeters are No Man's Land (clear enough - although I don't know what effect "No Man's Land" has). Then it continues... "as are hexes within both Perimeters that contain no units." I take that to mean, in context, that these are hexes within areas of overlapping Perimeters (that contain no units)?
Then it says "A Strategic Location can never be a No Man's Land Location, as one side will always control it." So every area of overlapping perimeters, will probably have Strategic Locations, since there are buildings and rubble everywhere.
THEN 11.6062 says: Each type A isolated area becomes No Mans Land.
So what if: you got a large area of overlapping perimeters. within the overlap there are a number of Strategic Locations, some of which belong to the Russians, some to the German. There are no units there.
What happens? Does one side always control the Strategic Locations (11.6051) or do these Type A (no unit) isolated areas become No Man's Land (11.6062)?
I would guess it all becomes No Mans Land (logically), but how far does logic usually get you in this game. And where does it say what exactly No Man's Land is? I assume it's a place that no one can set up in, but does it say that anywhere? Is that correct?
Thanks in advance
Ken