Concider trenches in R4 and Q5 (17), more places to spread out or move through. Your best guys are in a good place but look for sneaky LOSs through the trees. For instance 1st level Q4(17) can see H4 (44), known because the exact midpoint is between woods L0/M1 (44), several nasty attacks on stacks of moving Americans were missed. Use sprayfire like it’s going out of style, two 2(-1)s against 2 squads is magnatudes better than a 4(-1) against one. The whole key is harassing fire for the Germans. Ya gotta work it into a choice spot, watch the Americans panic and scatter for a mere SR and bring down the harassing fire on a slew of guys. Its not so much the 4 flat ( or 4(-1) in the woods, ouch !) it’s that it makes moving and advancing terrifying, even into an FFE/C. As the German, the artillery saved me and gave the US big trouble. Drive the tanks for mutual support and try to park them hull down (Q6 & Q7 maybe?), take the first shot. Count up the buildings the US needs and draw a line to hold, enough to win.
Just as long as he doesn't try the bathroom for the improved acoustics ...What's up with Martin? He keeps moving round his house. I look forward to the episode where he is sitting in the kitchen
For A, not susceptible to FFNAM either.Hi Guys
Fantastic Episode with
(a) Toby Tips on Trenches are just fantastic - I have not used them that well ever!! so I just blew my mind when it said (and I looked up) that you can move (nonassult) and not loose concealment and then advance into Ambush!! - wow -cant wait to do that
(b) I think Dave should realise that's not how you take out an M10 - They are only to be charged if your a panther/tiger etc since your frontal armour protects you - otherwise the "take out American Tank Destroyer" technique is usually -
(1) supress and stun with your infantry during prep if you can
(2) use mgs to do the same in advancing fire - 4+2 is not too bad at least - US tank Crew I think morale is 7 not 8 from memory (might be wrong)
(3) absolutely make them Change TCA - slow turret on M10 (M18 and M36 went to fast)
(c) I thought Dave could have brought more fire to bear in the T1 and T2 moves of Martin and then more skulk fire and move to prolong the defence but I have not played this so its just a preliminary comment
I do feel sry for Dave and his rolls - sometimes its better to break out the dice and do a few of those for a while - Martin trust your results I am sure!
Cheers
Rob