You know what, there are problems with ASL, some are big, some not.
The biggest problem is a resistance to change.
Should a broken unit be able to force a concealed unit to prove it is real? Could an AFV keep infantry from firing past it at advancing enemy?
I think it is a good game system, but there is room for improvement, starting with Chapter "D", which feels like it is not completely thought out, do a breakdown check before you spin the tank, but then you are not in motion, unless you are in your movement phase, then you are in motion....WTF? Turn your turret and drop your men, huh? The cherry of them all, an AFV (BMG,CMG) cannot declare a firelane, really, the crew is to stupid to point the gun at a target and pull the trigger, but they can drive.....carbon monoxide inhalation problems? If the MG is pointing that way, it is allowed, otherwise no.
Would it change scenario's, possibly, but so what, we would learn how to play them still given the new limitations, look at how many times folks on here have asked a question and then a bunch of folks have said; "..well that is how I always played it, guess I was wrong..." Yet the world hasn't ended, we still put our pants on one leg at a time, the sun still rises in the east.
A revision should be done, and incorporate all the Q and A, plus look at changing some rules to make the game better, drop some "sleazes" and add some new ones.