There is such an overlay - it is this extension:Is there a template to use in VASL that rotates around a selected hex (using ctrl cw and ctrl ccw commands) to check for sufficient space. Maybe an overlay that blocks the hex but leaves the edges clear, denoting sufficient space.
5VBM.mdx | VBM-checker in Draggable Overlays Window | experimental | Jeffrey Malter |
So, Toby states that a CE AFV cannot freeze someone on level 2. Is that statement correct?
I find it surprising that he might be wrong but there is this thread:
Please quick answer - VBM Freeze of upper level unit by AFV within (not BP) of Bldg?
So as long as you're (in VBM and) CE, it does not matter how many levels above you your enemy is: he'll always incur TPBF, which means he can't fire out of the hex. Right? Correct. The issue if he is in the building is there is no Lo s from 2nd to ground floor.www.gamesquad.com
Where JRV states that you are not frozen if you are in a cellar, but higher levels are.
Martin Vicca states:
Pretty sure you have to be CE to freeze the guy on the first level.
You suffer target selection limits if: 1. your location is occupied. If the tank is in the building location or in bypass of the building then it is in the ground level location and the unit on the ground level is frozen.
2. If you have a TPBF opportunity. This requires a valid target and if the vehicle is not CE there is no target. The interesting effect of this is if you park in bypass while CE the guy on the second level is frozen but the vehicle, not having a TPBF opportunity, is not. It does not matter if your weapon can not bear on the target for this effect.
So who is right please?
I was playing Cpl Uhl who stated that a Second Level unit can be frozen (he froze mine using this method) and has pointed to those threads as justification.
OT treated as not having the +2 CE modifier is in D6.61.At least being at Level 2 makes the bypassing AFV much more vulnerable, though - OT vehicles are treated as unarmoured, I believe, and the CE modifier for CT vehicles is reduced too.
D5.31 CE DRM: A CE counter represents the Vulnerability of an AFV crew to Collateral Attacks. A CE crew is normally entitled to a +2 DRM due to the partial protection afforded by the AFV but some AFV receive (according to their Vehicle Notes) more protection (or less) depending upon the Target-Facing/Aspect (C3.9) through which they are fired on. Non-Fire Lane Residual FP attacks receive the CE DRM that applies to the Side Target Facing. An OT AFV's normal (usually +2) CE DRM can be reduced by Elevation Effects as per 6.61, and by Air Bursts (B13.3); see 5.311.Cannot find anything about the CE modifier for CT vehicles being reduced - where is that please Toby?