1-2-7 what to do?

Futbol

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So you lost an AFV and the 1-2-7 crew survives what would you do? Strategy, comments etc. Personally i like to use them for prisoner swaps freeing up other units what do you do?
 

von Marwitz

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So you lost an AFV and the 1-2-7 crew survives what would you do? Strategy, comments etc. Personally i like to use them for prisoner swaps freeing up other units what do you do?
Crews are always very useful because of their self-rally capability. They can fully man a SW and thus in combination with self-rally capability can build a little independent "strongpoint" or "flank-attack" by itself that typically will tie down more enemy units & firepower than it has itself.

Crews can also lug stuff around, having the same portage capability as any MMC.

von Marwitz
 

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Crews are always very useful because of their self-rally capability. They can fully man a SW and thus in combination with self-rally capability can build a little independent "strongpoint" or "flank-attack" by itself that typically will tie down more enemy units & firepower than it has itself.

Crews can also lug stuff around, having the same portage capability as any MMC.

von Marwitz
They can also cut off rout paths. Especially useful if they have survived behind enemy lines. This was mentioned in the How to use AFVs better thread. Nice thread! I quite like these threads that explore how to get the most use from a unit.
 

Vic Provost

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So you lost an AFV and the 1-2-7 crew survives what would you do? Strategy, comments etc. Personally i like to use them for prisoner swaps freeing up other units what do you do?
I would hope they update the rules and have them under recall, AFV crews were way too valuable to waste on suicide missions like we all do on the ASL gameboards. Allow the Japanese (maybe also the Russians) to stay on board & act as infantry, The rest should be heading toward a friendly board edge unless the tank is still functional, then can try to re-man it.

Just my $.02 cents, seen way too much nonsense with AFV crews go on over time, Vic.
 

Actionjick

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I would hope they update the rules and have them under recall, AFV crews were way too valuable to waste on suicide missions like we all do on the ASL gameboards. Allow the Japanese (maybe also the Russians) to stay on board & act as infantry, The rest should be heading toward a friendly board edge unless the tank is still functional, then can try to re-man it.

Just my $.02 cents, seen way too much nonsense with AFV crews go on over time, Vic.
That does seem like the historically correct course to take. Situationally dependent though like a lot of instances in ASL.
 

Vic Provost

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That does seem like the historically correct course to take. Situationally dependent though like a lot of instances in ASL.
Also German AFV crews should either have no PF capability or can roll just once to see if they either brought or found one, but seeing a Panzer crew take out a couple enemy AFVs with PF just made me crazy, they might have one but multiples? Unlikely and very gamy stuff for sure, Vic.
 

The Purist

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I would hope they update the rules and have them under recall, AFV crews were way too valuable to waste on suicide missions like we all do on the ASL gameboards. Allow the Japanese (maybe also the Russians) to stay on board & act as infantry, The rest should be heading toward a friendly board edge unless the tank is still functional, then can try to re-man it.

Just my $.02 cents, seen way too much nonsense with AFV crews go on over time, Vic.
A fine use of the pennies.

I would include the Russians as well as their crews were also specialists,... especially after 1941.

They could extend the same rule to Gun crews. A trained gun crew (AT, Art, etc.) was not something one threw away as a scout.

Hopefully designers will begin adopting SSRs to reflect more realistic aspects of the tactical battlefield.
 
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Robin Reeve

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Also, as SSR often prohibit vehicles to be voluntarily abandoned, with the aim to prevent the crews to gain control of buildings, I would like the normal rules to simply prohibit vehicular crews to be able to gain control of a Location or a building (i.e. treat them as SMC).
 

BattleSchool

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Vehicle crews, especially German 1-2-7s with access to ATMM, are ideal AT teams. These budget tank-killers have a CCV of 4 (better than a HS). Factor in the possibility of Street Fighting DRM, and there's no reason not to take the fight to the enemy. Gain bonus style points for returning the favour to the AFV that converted them to Infantry! What's more, crews can Self-Rally. If at first you don't succeed, try, try again.

Wrt PF (and ATMM) use by "vehicle" crews, I think this may have been an oversight. For example, neither Hungarian nor Romanian crews (vehicle or otherwise) may Check for ATMM or PF. (AoO was released in 2006, some 20 years after the original ASLRB.
 

FrankH.

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I would hope they update the rules and have them under recall, AFV crews were way too valuable to waste on suicide missions like we all do on the ASL gameboards. Allow the Japanese (maybe also the Russians) to stay on board & act as infantry, The rest should be heading toward a friendly board edge unless the tank is still functional, then can try to re-man it.

Just my $.02 cents, seen way too much nonsense with AFV crews go on over time, Vic.
I would suggest for a general rule a 4TC if the crew's vehicle was eliminated, a TC if it was immobilized (there should be somewhat limited interest in re-entering a vehicle that is immobile). The morale level of any armor leader would not apply to these TC. The crew is under recall upon failure. Maybe special exceptions or a drm for specific nationalities and/or special circumstances.
 

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  • Always use them as scouts if nothing else. With the self rally ability they may pop right back shortly and are a PITA to the opponent for several reasons that make scouts dangerous in the 1st place.
  • If Russian especially, nice to go and grab that boat anchor MMG or Lt Mtr to free up a squad as well.
 

Eagle4ty

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I love the (totally ridiculous) use of PF's by AFV crews. They are also good as prisoner guards and DC delivery boys.
DC delivery is a little less dangerous use of them as they still must pay the unqualified use penalty as they are not "Elite" personnel (even if they recently U.A.ed an AFV and/or were considered SS).
 

Vic Provost

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I love the (totally ridiculous) use of PF's by AFV crews. They are also good as prisoner guards and DC delivery boys.
I hear you Paul & am sure there were incidents where they acted as infantry but much of what happens with them is just gamy nonsense that should not even happen, very ahistorical. But it is just a game & if the rules allow... Fix the damn rules, Vic.
 

william.stoppel

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I love the (totally ridiculous) use of PF's by AFV crews. They are also good as prisoner guards and DC delivery boys.
I’m with Paul. I love using crews as new infantry with all their various uses. Many other gamey rules we have that need to be fixed first; like Making it mandatory to try and fix your vehicles broken MA.
 

Mister T

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From a gaming point of view, i like having crews on board, as a small consolation for the loss of a potentially important vehicle (as we all know vehicles don't rout and rally).
 

bendizoid

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Ever have this happen? A tank drives up from the side and kills a panther point blank, crew (1-2-7) survives and finds a ‘faust and destroys sherman. Lol. Or panther drives up against a tank, gets killed and bails out, kills them in advancing fire or CC with a ‘faust or ATMM.
 

T34

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I would hope they update the rules and have them under recall, AFV crews were way too valuable to waste on suicide missions like we all do on the ASL gameboards. Allow the Japanese (maybe also the Russians) to stay on board & act as infantry, The rest should be heading toward a friendly board edge unless the tank is still functional, then can try to re-man it.

Just my $.02 cents, seen way too much nonsense with AFV crews go on over time, Vic.
Isn't it strange that you run out of ammo and have to leave the battlefield, but you break your tank and hang around to fight?

Of course, Soviet crews could be prosecuted for leaving a wrecked vehicle, as it was government property...
 
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