asl

  1. S

    Wanting to make Hex-maps; need HexDraw License Key

    hello all. I'm trying to fashion a game ruleset of Global War '36 (A sort of modifed Axis and Allies) in which a game of ASL is played for every battle. I consequently essentially want to make a custom ASL-style hexmap for every land zone and island. I've been told by several members of the...
  2. Michael R

    Caves_By_SOP 1.44

    The cave rules, arranged by sequence of play.
  3. image_2023-05-12_171736823.png

    image_2023-05-12_171736823.png

    Iberian Peninsula
  4. mjdf71

    I love ASL

    Recently retired to Rome, Italy. Immediately began catching up on history reading which launched me back into an interest in tactical gaming. Tried and honestly enjoyed CoH, LHY, Panzer, OST and greatly appreciate the effort and intent of the designers. But my tragic and voracious appetite to...
  5. S

    Edmonton NE - ASL Gamers wanted

    Looking for regular games of ASL. Played for about 3 years regularly but stopped playing 10 years ago. Now have started again and have 4 games under my belt and know I have forgotten all that I knew at one time. Slowly relearning everything I once knew. Would love to have at least one game a...
  6. Gordon

    Print your own Moving Vehicular Target counter sheet (C.8) 2021-10-06

    I print this sheet with a 94% zoom setting onto full sheet label paper and then apply each side to a chipboard sheet and then use the cut marks to cut the sheet into 1/2" counters.
  7. lvet

    Confused on how to start playing ASL

    Greetings from Spain, I used to play the original Squad Leader during the 80s when I was a teenager. I would like to get back to this wonderful game but I am facing few challenges. I have several question The standard Advanced Squad Leader box set is really difficult to find. It looks like...
  8. ScottRomanowski

    Map La Gleize map with levels marked (vsav) 1

    A .vsav file with the hexsides where the elevation changes marked by dragable perimeter lines. Ten .jpg files each with one level highlighted in purple.
  9. ScottRomanowski

    Map Cheneux map with levels marked (vsav) 1

    A .vsav file with the hexsides where the elevation changes marked by dragable perimeter lines. Six .jpg files each with one level highlighted in white.
  10. ScottRomanowski

    Map Pegasus Bridge map with levels marked (vsav) 2

    A .vsav file with the hexsides where the elevation changes marked by dragable perimeter lines. Four .jpg files each with one level highlighted in purple.
  11. Michael R

    Sniper and Seaborne Assault

    I found this interesting tidbit hidden in G14.26, a DYO section. I believe it applies to both regular and DYO scenarios. G14.261 SAN: The purchased SAN of the Assaulting side in a DYO daytime scenario is increased by the following applicable amount (to a maximum of 7). However, its SAN is...
  12. robertdelwood

    ASLSK 4 Online Rules

    http://writeonce.org/ASLSK_4_Rules.html ASLSK 4 online rules. This should make reading the rules easier, and especially with searching. This is a prototype and being updated. This version is the rules only, with no graphics and no examples. There are many links, to rules or terms. The wording...
  13. Michael R

    B23.71 and FFE Blast Area

    On 05/12/2021 10:41 PM Michael Rodgers <mtrodgers99@hotmail.com> wrote: Part of B23.71 states: Such units moving/routing on the ground level expend three MF (one to "bypass" in the hex it is leaving where it would be attacked by any OBA/Residual-FP and two to enter the building) Picture two...
  14. Michael R

    Pillbox SOP Guide 1.0

    Pillbox rules are listed according to their relation to the sequence of play in ASL. The guide also includes two tables regarding pillbox elimination and pillbox CA, NCA TEM.
  15. Dennis Hess

    Dinant CG - Fate of Gun being Towed by an Immobilized unarmed, unarmored halftrack

    If an unarmed, unarmored vehicle, towing a Gun or Pontoon Section, becomes Immobilized on a Narrow Street, is that Gun/Pontoon removed along with the Immobilized vehicle per D8.1? Situation: A Sniper '1' attack Immobilizes an unarmed, unarmored halftrack, which is towing a Gun, a Narrow Street...
  16. Dwindham

    Critical Hit: Dien Bien Phu Squad Leader Review Video

    An in-depth video/review of Critical Hits Dien Bien Phu Comp that I made I was mostly inspired because I did not see a any open box review of Critical Hit's products and I also wanted to see what I personally thought vs what Desperation Morale had wrote.
  17. A

    Star Wars ASL

    I’ve made this account specifically for this Idea I had several months ago. ASL, but translated to Star Wars. Admittedly I don’t have much ASL experience, but I like the game system and the community. I drew up some initial squads for clone troopers and wanted some brutal yet constructive...
  18. sswann

    The Lighthouse Vers 2

    The US 6th Ranger Battalion's first combat mission in the PTO.
  19. DQuin

    Tom Morin’s VOTG SASL CG?

    I’m loving SASL and have seen somewhere that Tom Morin developed SASL CG rules at some point but it doesn’t look like they were ever published (or ever will be). Are there copies available anywhere? I’d love to play through the SASL CG if possible.
  20. Neal

    Lesson 11 - Connecting to the Server

    Lesson 11: The final VASL 101 basic course lesson! This is a simple one. You've "mastered" all the basic aspects of VASL, from installing the engine and module, all the way to setting up a scenario. Now it's time to play! This lesson is easy. I show you how to set up and connect to the VASL...
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