asl

  1. D

    Tom Morin’s VOTG SASL CG?

    I’m loving SASL and have seen somewhere that Tom Morin developed SASL CG rules at some point but it doesn’t look like they were ever published (or ever will be). Are there copies available anywhere? I’d love to play through the SASL CG if possible.
  2. ASLinRealTime

    Lesson 11 - Connecting to the Server

    Lesson 11: The final VASL 101 basic course lesson! This is a simple one. You've "mastered" all the basic aspects of VASL, from installing the engine and module, all the way to setting up a scenario. Now it's time to play! This lesson is easy. I show you how to set up and connect to the VASL...
  3. ASLinRealTime

    Lesson 10 - Building Your Order of Battle

    Lesson 10: Now that your basic playing area is built out for the example scenario The Eastern Gate, it's time to start pulling counters to represent the order of battle show on the scenario card. In this lesson I show you how to use the newly integrated search function as well as how to navigate...
  4. ASLinRealTime

    Lesson 09 - Adding Basic Scenario Info

    Lesson 09: We're close to being able to start playing our first scenario. Next I show you how to add the bare minimum required to play a scenario: turn track, turn markers, phase track, and north indicator. I also show you an example (Decision at Elst setup) of what you will be able to do in an...
  5. ASLinRealTime

    Lesson 08 - The LOS Tool

    Lesson 08: I go over how to use the LOS tool, how to set colors to indicate clear, hindered, or blocked LOS, how to turn on verbose mode to display additional LOS information, and the difference between normal LOS checks and Silent LOS checks.
  6. ASLinRealTime

    Lesson 07 - Navigating the Menu

    Lesson 07: Navigating the menu. Sorry this lesson ran a little long, but I wanted to show new (and old) users how to navigate around the VASL board. How to use the map insert (especially for large map layouts, the button/counter bar and how to customize it (if you choose), the difference between...
  7. ASLinRealTime

    Lesson 05a - Advanced Overlays Extension

    Lesson 05a: Advanced overlays. This lesson is essentially a repeat of placing the overlays on The Eastern Gate scenario, but by using the more visually intuitive VASL overlay extension instead. I show you how to download, configure, and use the overlay extension.
  8. ASLinRealTime

    Lesson 05 - Placing Overlays

    Lesson 05: Placing overlays. We continue building on The Eastern Gate scenario example by learning how to download overlays from vasl.info, and place them correctly on the previously cropped boards from Lesson 04.
  9. ASLinRealTime

    Lesson 04 - Cropping Your Boards

    Lesson 04: Cropping your boards. This lesson continues with cropping the boards for the scenario The Eastern Gate to match the scenario card. But after this lesson you should be able to position and crop boards for any scenario you choose to set up in the future.
  10. ASLinRealTime

    Lesson 03 - Starting Your First Scenario

    Lesson 03: Starting your first scenario. I've chosen a specific scenario (63 - The Eastern Gate) and will step you through several lessons on how to go from scenario sheet to a complete VASL setup for that scenario.
  11. ASLinRealTime

    Lesson 02 - Basic Board Setup

    Lesson 02: Where and how to download, set up, and load your first basic board configuration ... the first part of playing a scenario. This will get you ready to begin the multi-part lesson on how to set up a real example scenario, starting with Lesson 03.
  12. ASLinRealTime

    Lesson 01 - Installation

    Lesson 01: How to download and install everything needed to use VASL (Virtual Advanced Squad Leader). 1) Java - http://java.com 2) The Vassal Engine - http://vassalengine.org 3) The VASL module - http://vasl.info One thing I forgot to mention in my video is how to check if you already have...
  13. ASLinRealTime

    VASL 101/201 - Introduction

    Hey fellow and future VASLers. I'm in the process of creating a series of videos titled "VASL101" and "VASL201" with which I hope to lure more players into the system who are either sitting on the fence, a bit intimidated by the process, have put it off because they just don't want to take the...
  14. samtyson

    Hatten in Flames Rules Index 2

    an index of the rules by topic
  15. HistoryTablePod

    June 26-28, 2020 - HistoriKC Fest ASL Summer Sizzle with KC ASL

    June 26-28, 2020 Overland Park Convention Center HistoriKCFest.com A 3 day convention for wargames and historical board games (political games, 18XX, etc.). Early bird discount available for those who register before January 1, 2020. We are happy to have Kansas City ASL on hand for the...
  16. Michael R

    Burnt by C13.31 wording

    First sentence of PF Usage: The PF is a potentially inherent SW of every German Infantry unit after September 1943... and later sentence: Possible encounters with PFk can occur anytime after July 1943, but only as per SSR. So I assume NO PF until October 1943. BUT further down the rule, it...
  17. Michael R

    combination terrain?

    In the attached photo, is hex G2 combination bamboo-woods terrain for the purpose of moving from F1 to G2? Is the MF cost two as for woods, or minimum move as for bamboo? Thanks.
  18. RandyT0001

    In Grain Road Overlays

    Yes, I have a created another overlay monster, road overlays. They can be used for ASL or SL. Like before set your printer margins to 1/4 inch and it should print, landscape format, at a scale suitable for use on the boards. There are no position numbers and really never can be. I refer to them...
  19. Tigleth Pilisar

    Alberta ASL Assault Tournament - November 17/18

    Check out the two training sessions and the Alberta ASL Assault Tournament that will be held at the Sentry Box in Calgary: Alberta ASL Assault Link Send any questions you have to ASLCalgary@shaw.ca Please pass this on to anyone who might be interested. See you there!
  20. RandyT0001

    Overlay Board 6 Classical Ruins 2017-09-03

    Large overlay to cover the chateau area within the walls and hedges of board 6
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