after action report

  1. von Marwitz

    J94 Kempf At Melikhovo - AAR

    J94 Kempf At Melikhovo - AAR A quick 4 1/2 turn scenario set in Russia, July 1943. The Russians Guards unit has to defend some village buildings with some infantry aided by a 45LL ATR. A KV-1 M41 will appear to reinforce either turn 1-4 based on a dr. The Germans have the same number of squads...
  2. von Marwitz

    RPT105 Flaming Star - AAR

    RPT105 Flaming Star - AAR In this small 5.5 Turn 1945 late-war shoot-out, the Russians need to rush quite some distance forward to capture more than half of the given building hexes. They are supported by 6 bad-ass IS-2 tanks. The Germans have not enough infantry to cover too much ground and...
  3. von Marwitz

    HP#17 Down Radio Road - AAR

    HP#17 Down Radio Road - AAR Played this game as the attacking Japanese vs. my regular opponent David Wallace commanding the Marines. Set in June 1944, we are looking at a short 5.5 Turn action in which a Japanese force of 50% Elite and 50% First line infantry supported by 4 tanks have to punch...
  4. von Marwitz

    FT81 Dubrovka

    FT81 Dubrovka I have played this recently at Grenadier as the Germans and lost to Francois Boudrenghien in an exiting and eventful game. Now I have played it again with my long-time opponent from Australia, David Wallace - this time as the Russian defender. When looking at the scenario card...
  5. von Marwitz

    DB035 A Hotly Contested Crossroads - AAR

    DB035 A Hotly Contested Crossroads - AAR Sharp 1945 Eastern Front action with an Elite Guards force with strong armor support attacking a village held by quality Germans supported by 2 Hetzers and a few ht-toys. The Germans have to hold on to a certain number of buildings. Problems for the...
  6. von Marwitz

    SP202 Fiery Finale – AAR

    SP202 Fiery Finale – AAR This is an unusual (very) late war scenario by Mike Augustine covering a situation, in which historically, the Russians have stealthily created a small bridgehead for a carefully prepared attack. Then, the Russian company commander – absent in the rear for weeks –...
  7. von Marwitz

    FrF86 Belgian Tigers - AAR

    FrF86 Belgian Tigers - AAR A quite fast playing scenario set in early war Belgium. The Belgians defend on the far side of a canal with some infantry, 2x MMG and a 75L AA Gun and will receive reinforcements in the form of a radioless tank platoon and later 4 squads plus leader. The Germans...
  8. von Marwitz

    Hart Attack (J167) - AAR

    Hart Attack (J167) - AAR This scenario has some interesting things in it: A German 40LL ATG is rarely seen in ASL, 5x US M3 tanks are nice to play with. And the victory conditions make this scenario special. You need to figure out quite well what you are planning to achieve and how to allot...
  9. von Marwitz

    BFP-97 Renewed Pressure - AAR

    BFP-97 Renewed Pressure - AAR: My opponent proposed this scenario that has seen quite some play over the years. ROAR has it 31:20 pro German (Jan. 2018) with a rather high Exitement Rating of 6.95 out of 9. I have played it before back in 2012 as the Germans and lost. This time, I would have...
  10. von Marwitz

    BFP-48 Ninth Tanks - AAR

    BFP-48 Ninth Tanks - AAR I had played this one before a couple of years ago as the US and remembered it being a fun scenario, so I gladly played it again when proposed by one of my opponents. This time as the Japanese. Note: The Mild Breeze must go into the opposite direction. I conceded...
  11. von Marwitz

    SP276 Triumphant Return - AAR

    SP276 Triumphant Return - AAR A short 5 Turn one-board PTO action pitting a mostly first line force of Americans vs a mostly first line Japanese force with two Trenches and two Pillboxes (with Tunnels), these Fortifications having to set up in a more restricted area than the rest of the...
  12. von Marwitz

    Lenin's Sons (J103) - AAR

    Lenin's Sons (J103) - AAR Situation at the start of the game: A much played infantry only scenario which pits a crack German force vs. a crack Russian one. I had the Germans in this one. With regard to the general tactic, there's no magic in this one: Woods on the German left flank, open...
  13. von Marwitz

    FrF89 Red Tears Shed On Gray - AAR

    FrF89 Red Tears Shed On Gray - AAR Note that Hexrow R is NOT in play - it was added because otherwise the LOS tool of VASL was offset. An early East front scenario that pits the Romanians vs. the Russians. The Romanians have a pretty good force of 16 squads, 4 of which are Assault Engineers...
  14. von Marwitz

    SP213 The Mighty Have Fallen - AAR

    SP213 The Mighty Have Fallen - AAR Picture of situation at the End of Japanese Turn 4, when the US conceded. Interesting PTO-action that pits a more than 50% Elite Japanese force with excellent leadership supported by half a dozen thin skinned tanks against a dozen early US Philippine Army...
  15. von Marwitz

    J43 3rd RTR in the Rain - AAR

    J43 3rd RTR in the Rain - AAR After a couple of years I played this one again when one of my opponents proposed the scenario, once more as the defending Germans. Also in this second playing, the game was fun. In the early game, I was quite lucky to inflict some breaks on the British advancing...
  16. von Marwitz

    Grenadier 2017 - AARs for 8 scenarios (See list & links within)

    As to avoid double posts, I will provide links to the individual 8 AAR's of the scenarios that I have played at Grenadier Tournament 2017. These all include a map of the scenario and the OoB's. List of scenarios: YASL 2 – Initial Skirmish vs. Sebastian Hummel...
  17. von Marwitz

    J159 Tropic Lightning - AAR

    J159 Tropic Lightning - AAR My third playing of this excellent scenario. One of my undisputed all-time favorites. This time, I was the Japanese. This game went fast because Lady Luck was surely caressing me. In the initial US movement, one American stack was whacked by a HIP Japanese 347 to...
  18. von Marwitz

    SP22 Tod's Last Stand

    SP22 Tod's Last Stand A peculiar situation in which the British must fall back across a stream against slight HIP German resistance from the far side while being pressed by strong German troops from behind. After falling back, at least one unbroken British MMC must hang on to survive in at...
  19. D

    ASL Scenario E - Hill 621

    I am revisiting my very early days of Squad Leader (no Advanced then) from when I was still in primary school (1979?). A replay of the first scenario I ever played against my first opponent. This time I am playing the Russians. For those who have not played it, it involves an initial group of...
  20. I

    The Bergen Run, Multi-player

    I played "The Bergen Run" scenario today and was surprised at how different and enjoyable the game was in multi-player. I was the American/RN player. Normally the German battlecruisers under AI control in single player, charge in and the American player can usually shoot them up and defeat...
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