aar

  1. von Marwitz

    FrF95 Blood Red Snow - AAR

    FrF95 Blood Red Snow - AAR Set in December 1942 in Russia, this is a short 5-Turn, single half-board winter action. Looking at the source for this scenario, I recognized the name of Günter Koschorrek, who has lived through this action. I could remember having read a book of him, so I checked...
  2. von Marwitz

    J183 A Real Barn Burner - AAR

    J183 A Real Barn Burner - AAR This one appeared interesting and poplular as well, so I gave it a shot playing the French. The alternating setup makes it a bit fussy to get it started on VASL, but of course this is easily surmountable. Basically, there are some French fanatics holding out in...
  3. von Marwitz

    O10 City On The Edge - AAR

    O10 City On The Edge - AAR This scenario has interesting setup instructions which allow you to keep your SW and Leaders noted on a side record for some extra fog of war. The Germans need to cross some unfavorable ground to get into the built up area, and this is when they need to be delayed...
  4. von Marwitz

    FrF51 Bite of the Bassotto - AAR

    FrF51 Bite of the Bassotto - AAR (same as BoF19) Interesting little scenario that gives both sides some unusual things to play with: Big Armored Cars for the ANZAC (remember, these are Stealthy), equipped with sM, Canister and SMOKE and two pre-recoreded PF and one 6 Factor A-P Minefield for...
  5. von Marwitz

    AP143 Late For Chow - AAR

    AP143 Late For Chow - AAR Edit: I was made aware that we have used incorrect setup areas for the Americans in our game: SSR 2 forces the Americans to set up in hexes numbered => 4, not =< 4 In this 1944 Bocage action, a dozen of tough 548 Fallschirmjäger squads lead by four leaders with...
  6. von Marwitz

    SP253 De Zwarte Duivels - AAR

    SP253 De Zwarte Duivels - AAR Early war west-front action which pits German defenders vs. Dutch elite attackers. The Germans have to gain more VP basically by holding building(s) on the 'dutch' side of a canal while remaining Good Order and in LOS to it. They can attempt to reinforce their...
  7. von Marwitz

    Q6 Per l'Honore di Roma - AAR

    Q6 Per l'Honore di Roma - AAR This is a scenario from Lone Canuck's "Quick 6" pack set in June 1941 in Russia setting up a small Russian infantry force with a single 9-1 leader, 2x 127 Crew, 2x MMG, and 2x 50mm MTRs to defend village from an Italian infantry attack. The attacking Italians need...
  8. von Marwitz

    A74 Valhalla Bound - AAR

    A74 Valhalla Bound - AAR This action is set on 1. April 1945 in wintery Hungary pitting a massive armored Russian Guards force of 14 T-34/45, SU-85, IS-2, and ISU-122 with Riders and a Truck against an initial dispersed force of 6x 658 SS squads with three leaders and a Hero supported by two...
  9. von Marwitz

    DB099 The Gin Drinker's Line - AAR

    DB099 The Gin Drinker's Line - AAR Set in December 1941 close to Hong Kong, this scenario pits a Japanese Infantry force against British (Indian) Infantry defenders. At this time, No Quarter is not in effect per default as we are normally used to in PTO. PTO Terrain is not in effect in this...
  10. von Marwitz

    J175 Bedburg Bite - AAR

    J175 Bedburg Bite - AAR In this late war 1945 shoot out a tough British force of Elite infantry supported by three Chruchill tanks, a flame throwing Badger and three Kangaroo APCs have to take on a village which is well defended by a capable German infantry force it is dangerous to get close...
  11. von Marwitz

    FrF93 Wiener Walzer - AAR

    FrF93 Wiener Walzer - AAR This scenario pits a mechanized German force reinforced by a number of tanks against defending Russians set up for ambush reinforced by some dreaded T-34s in 1941. The Germans will have no alternative than to run the gauntlet which will lead to some losses. This...
  12. von Marwitz

    J94 Kempf At Melikhovo - AAR

    J94 Kempf At Melikhovo - AAR A quick 4 1/2 turn scenario set in Russia, July 1943. The Russians Guards unit has to defend some village buildings with some infantry aided by a 45LL ATR. A KV-1 M41 will appear to reinforce either turn 1-4 based on a dr. The Germans have the same number of squads...
  13. Bret Hildebran

    ASLOK XXXIV - Official TD AAR

    Stopped by the hotel in the early afternoon on Saturday and the gaming was already going strong. I saw 20-something there and playing. My official through the door count is at 21, but I'm confident that's low by a few. The early World Cup count was 2-1 USA as I believe Magnus Rimvall was the...
  14. von Marwitz

    RPT105 Flaming Star - AAR

    RPT105 Flaming Star - AAR In this small 5.5 Turn 1945 late-war shoot-out, the Russians need to rush quite some distance forward to capture more than half of the given building hexes. They are supported by 6 bad-ass IS-2 tanks. The Germans have not enough infantry to cover too much ground and...
  15. von Marwitz

    HP#17 Down Radio Road - AAR

    HP#17 Down Radio Road - AAR Played this game as the attacking Japanese vs. my regular opponent David Wallace commanding the Marines. Set in June 1944, we are looking at a short 5.5 Turn action in which a Japanese force of 50% Elite and 50% First line infantry supported by 4 tanks have to punch...
  16. von Marwitz

    FT81 Dubrovka

    FT81 Dubrovka I have played this recently at Grenadier as the Germans and lost to Francois Boudrenghien in an exiting and eventful game. Now I have played it again with my long-time opponent from Australia, David Wallace - this time as the Russian defender. When looking at the scenario card...
  17. von Marwitz

    DB035 A Hotly Contested Crossroads - AAR

    DB035 A Hotly Contested Crossroads - AAR Sharp 1945 Eastern Front action with an Elite Guards force with strong armor support attacking a village held by quality Germans supported by 2 Hetzers and a few ht-toys. The Germans have to hold on to a certain number of buildings. Problems for the...
  18. von Marwitz

    SP202 Fiery Finale – AAR

    SP202 Fiery Finale – AAR This is an unusual (very) late war scenario by Mike Augustine covering a situation, in which historically, the Russians have stealthily created a small bridgehead for a carefully prepared attack. Then, the Russian company commander – absent in the rear for weeks –...
  19. von Marwitz

    FrF86 Belgian Tigers - AAR

    FrF86 Belgian Tigers - AAR A quite fast playing scenario set in early war Belgium. The Belgians defend on the far side of a canal with some infantry, 2x MMG and a 75L AA Gun and will receive reinforcements in the form of a radioless tank platoon and later 4 squads plus leader. The Germans...
  20. von Marwitz

    Strachwitz's Tigers (RetroPack #2) - AAR

    Strachwitz's Tigers (RetroPack #2) - AAR My opponent proposed to play this Kursk-action as the Germans as he is kind of prone to heavy metal hard hitting German bad-ass troops. I was kind of guarded as this scenario was published by Critical Hit in 2007 or 2008 without any reference to the...
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