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  1. Simon62

    Hidden Dug in Tanks in refit phase of VOTG/RF

    Hi, I notice that in both VOTG and RB in the refit phase step V12.603 Marker Removal (VOTG) & O11.602 Marker Removal (RF) - hidden units are placed on-map concealed. This effectively means that if the russian player has dug in tanks or Guns in upper level fortified buildings that have not been...
  2. Simon62

    Use of light SW Mtr's and fire commands

    Hi, I am playing solitaire games using SASL and just wondering how others handle enemy light mtr SW fire (50mm etc). It appears that anything with a Acquisition gets a fire command, however, I have light mtr's which have been activated but cannot fire as the conditions to trigger a defensive...
  3. Simon62

    Problems with new concealment counter implementation

    Hi Using VASSAL 3.7.16 and VASL 6.7.0 and having problems with the new concealment counters implementation. Everything seems to work fine for infantry but when a new vehicle counter is brought down from the unit box and then concealed either by using the conceal option on the drop down...
  4. Simon62

    DASL 28 the island scenario question

    Hi, We are looking to play DASL 28 the island - there is a stream on board g but no SSR to indicate depth (Shallow, deep, dry or flooded) does anyone know what we should count the stream as? Regards Simon
  5. Simon62

    Couple of sewer entry questions

    Hi Playing VOTG and have a couple of questions on sewers that I cant find the answer to. In VOTG Russians can use sewers as long as a leader/hero is present and a normal TC is passed. Questions are: a) is the taking of a sewer TC a concealment loss activity for the leader - PAATC and SET DC...
  6. Simon62

    Rout question

    I have a unit that must rout as it is adjacent to an known enemy unit the nearest rout destination is a building across the street 2 hexes away from it which it can get to without interdiction as the adjacent unit will have its LOS blocked by the building I have just vacated. I am 2 hexes from...
  7. Simon62

    VOTG Russian reinforcement militia coy weapons received question

    Hi, in VOTG if the militia company is purchased as a reinforcement group you determine the support weapons that the company receives using the table in V12.6222. The Lt MTR & MMG support weapons have a note against them that says make a dr 1-3 a MMG is received, 4-6 a Lt MTR is received. If...
  8. Simon62

    VOTG Russian reinforcement Purchase question

    Hi, the Russian reinforcement chart in VOTG has lines on it for snipers and Mol Capability. MOL capability has two notes: a -Available for on map setup on day of purchase m - Gives all Russian personnel MOL capability . MOL capability available only for the next CG scenario played Snipers...
  9. Simon62

    Convoy movement and DFF against it.

    Hi, This is a follow on post from my first post and is as questions about the movement of convoys and Situation is: There is a column of 9 vehicles (AFV,H/trucks and jeeps towing AT guns) moving down a road in convoy. Lets just consider the first 5 vehicles in the column which are M4...
  10. Simon62

    Convoys/impulse movement and use of vehicle Smoke dispensers

    Hi, playing Barkman's corner and using loads of rules that we have not come across before (column's, convoy's, impulse movement!!!) and rules we have used but not altogether clear on E.G. Bocage. Think we are pretty clear on column's the rules appear reasonably straight forward and there are a...
  11. Simon62

    Convoy question

    Can AFV's in a convoy fire their MA/MG's/smoke dispensers or place vehicle crew smoke as bounding fire or during their defensive fire phase to try and uncover hidden enemy units or lay smoke. columns state that infantry using column movement can not make any fire attacks or lay smoke but there...
  12. Simon62

    RB Possible LOS issue

    Hi, We have placed the RB gutted factory overlay for the factory containing hex P22 - LOS into that factory from outside, regardless of elevation level does not seem to recognize the outer factory walls and all LOS from outside this factory into or through to the other side just show as...
  13. Simon62

    AFV exiting a factory/building

    Hi, It seems that an AFV exiting a factory into a non factory hex (I.E. going through an external factory wall into the open beyond) has to pay 1/2 it's MP and a bog check (with a +3 tem) as per B23.742 but a vehicle exiting a non factory building in the same manner does so by just paying the...
  14. Simon62

    Pin and radio access

    Hi, If a leader with a radio is pinned is there any detrimental effect to operating the Radio and calling in OBA - I cant find any but could well be missing something? Simon
  15. Simon62

    Immobilisation effects on partial armoured vehicle crew

    Hi all, I don't understand the following rules and would really appreciate some clarification. I have a partially armored half track fired at through it's unarmored target facing by a 4-4-7 infantry unit the result is that the half track is immobilised What happens to the crew? I find two...
  16. Simon62

    Smoke question

    Hi, OBA smoke has landed in an open ground hex , however, some of the adjacent hexes to the OBA target hex are gully hexes - what is the height of the smoke landing in the gully hexes? a) as the gully is level -1 the smoke rises to level zero and to level 1 even though surround hexes may raise...
  17. Simon62

    Dug in AFV question

    Hi, I am playing a VOTG campaign game and I have brought a dug in T34 platoon. V12.6214C dug in tanks states: A Russian AFV Platoon may be purchased at 50% (FRU) of the normal CPP cost if set up on-map as Dug-In . A Dug-In AFV may set up using HIP in Concealment Terrain (including Rubble) as...
  18. Simon62

    Concealment/HIP loss for units with AFV in bypass in their hex

    Hi, Can anyone please clarify the following for me: If a AFV ends its mph in bypass in a building hex containing a concealed enemy unit and an HIP enemy unit on the ground floor and a concealed and HIP unit on the first floor what happens with the concealment/HIP status of these units. I think...
  19. Simon62

    AFV/Wrecks as cover

    Hi all, I have a AVF in a building hex stationary and not in bypass so IN the buildings and claiming the TEM from the building. An infantry unit fires at a target and the LOS passes along the hex side of the building where the AFV resides. The LOS is not blocked as the buildings are not...
  20. Simon62

    Panicked unit in CC

    Hi I have a Russian MMC that is Pinned but in Cmd stacked with an 8+1 panicked Ldr S6.21 consequence says that a panicked unit is under the effects of TI (Applies a +1/-1 on the CC combat table) and then S6.213 CC/Ambush says that a panicked unit has a +1/-1 applied on the CC table. Are these...
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