Note the (in MF) within the rules. When calculating the MF to a full PB it would be infinite as mentioned earlier. Point to this part of A10.51 should it become necessary.
Calling all Toms. Theres T-shirts and everything!
Looked to be a good scenario. Too bad I couldn't make it competitive. An argument could be made for VC #3.
Thanks for setting me straight on the frozen stream = dry stream nuance. You do myself (obviously mentally challenged) and our hobby a great service. Tanks!
Sorry. Should have been J-242. Getting on in years and need new glasses. Anyway, the setup instructions are "set up west of the O10-Q9-U3-W1 dry stream". There is no dry stream in existence.
8-1 leader and an SS 6-5-8 carrying an LMG and guarding a prisoner squad Assault Move. They are fired on and the result is a 1MC. The leader goes Berserk and the prisoner is reduced with the 6-5-8 squad also breaking. The broken SS squad passes the +1TC and becomes Berserk as well. I am...
Disagree. After a short learning curve, as there is with the implementation of any new rule, I found the IIFT easy to use and much more satisfactory from a realism point-of-view. No longer do I count up the FP of a FG and then have to figure out wich MGs I want to leave out because they don't...
My Infantry unit begins the MPh in 24Z9 (a stone building), Bypasses the building in Y9, using the Y10 and X9 hexsides for 1 MF. What is the MF cost to enter the Brush hex in X8, 1 MF via the Path or 2 MF (because the unit can't use the Path)?
What will the Berzerk DD unit do if it will enter a non-designated target unit's location on the way to the designated target? We have played that the DD Berzerker may use any path it desires, as long as it reaches it's target.