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  1. J

    VOTG wrecks

    Playing the VOTG CG IV and have read the rules a lot over wreck recovery. It seems that other than rolling a 6 (on two different attempts) nothing kills tanks permanently in the CG other than being burned out - regardless if the wreck is in another sides perimeter. How do you easily...
  2. J

    VOTG - Dug in Tank being re-HIP'ed at night

    Can a known armored cupola be setup HIP a second time to avoid having a known unit for releasing Freedom of Movement? This is the first day night counter attack and the Russian wants to spend CPP to HIP a unit. We know it cannot be setup concealed, but nothing specifically says you cannot...
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