Playing ESG # 53. SSR 3. states “Japanese snipers became more and more active during the battle. To reflect this, Japanese SAN is equal to the player turn.”
Question: What is the recommendation for Turn 8? SAN 7 or 8?
I’m requesting assistance in finding a previous thread or past experience understanding how set up works in this Night scenario.Is cloaking used, do the Germans get HIP/additional concealment, etc?
Thanks/Jeff
Can any experienced KGP players recommend an order to play some or all of the scenarios in, similar to what is recommended in the BRT Gamer's Guide to best learn/experience the HASL?
Thank you for any recommendations provided.
Regards,
Jeff