I would think that HOB's Kampfruppen Commander system would be better way to do something like this. It would limit the maps and counters used at one time but at the same time portray the island battle as a whole.
Otherwise I would have no interest in this HASL due to space limits for one...
If you are still looking I will play a PBEM game with you.
Bob, I have seen you login since my post, so I am assuming your docket did get filled. If not, feel free to contact me after the holidays.
I tend to agree with Jeff's last post. Unless you have played this CG, be careful what you say. As the Americans in this CG. already a very successful attack on my positions by the Japanese was curtailed and saved my arse for that CG day. The shorter the CG day the more dramatic the CG gets...
With the exception of slopes and the addition of snipers, this would be my list. I would not do away with snipers but restrict the activation to just rolling a 1 and then rolling for type of effect.
My biggest beef with the rules is the that majority of Chapter F and G need to be put into...