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  1. Stewart

    Disrupted unit & No Quarter & Banzai Charge

    its about 19 mos...and I didn't see that the thread was locked. What is the response time to add to a thread, a day, a week, 2 mos? I've read no established format. Considering most of the farts here are 30yr players 19 mos seems like a week. Maybe, I'll just start another thread with the...
  2. Stewart

    Disrupted unit & No Quarter & Banzai Charge

    but the Banzai unit doesn't have to enter the disrupted units location if it doesn't want to per A25.233..first sentence. Although it doesn't state 'non-disrupted' later in the Same rule.
  3. Stewart

    Opponent wanted PBEM

    I'll send you a couple of pics.
  4. Stewart

    Opponent wanted PBEM

    HOB Buckeyes....Pacific Theatre....I'm a bit rusty but can refresh.
  5. Stewart

    Opponent wanted PBEM

    OK, Will toss you options
  6. Stewart

    Opponent wanted PBEM

    I'm interested in playing some 3rd party games, off the beaten path type scenarios. Interested? Recon by fire etc. I'm not concerned with balance...
  7. Stewart

    AREA : a small info

    This would seem to be a logical step as the number of players seems to be growing. Seems like a template for the operation wouldn't be that severe.
  8. Stewart

    Opponent wanted PBEM

    That's 4pm my time. Weekends avail?
  9. Stewart

    Opponent wanted PBEM

    What Time of day can you play on VASL? I'm GMT -8 That means if I play at 9PM I think it'll be your next day noon.
  10. Stewart

    Any way to clear HIP from an old VASL file?

    What's the issue in creating another Vasl Game? What's in the file that you need? HIP stuff will not have an effect. You can't move it, nor un HIP it. Its like dirt under the rug.
  11. Stewart

    Can a DC Hero Drop a DC?

    CODE of BUSHIDO.... Dishonorable to drop it.
  12. Stewart

    Rout Destination

    Compare the 2 rule passages in terms of FOCUS.
  13. Stewart

    Rout Destination

    Consistency is your answer, Why do you roll on the 4 column with a 467 with no ill affecting mods, etc.? Because it has 4 FP by rule/definition. Determination of Rout destination is the CORE of setting up a strategy to assault/retreat/etc. Getting the CORE rule misinterpreted is fundamental to...
  14. Stewart

    Rout Destination

    Not if the 4MF destination is "as the crow flies" (N4, O5, P5)
  15. Stewart

    Rout Destination

    It doesn't have to be Legally reached, just that the routing unit routs to/towards it. You can take >1 RtPh to get there. That's my point. Paths through hexes adjacent to KEU are counted in the MF or not? since the Routing unit CANT go there anyway at the outset of its RtPh.
  16. Stewart

    Rout Destination

    INCREDIBLE! I'm ecstatic to see the responses and discussion on the Rout of the M4 unit. It seems a house divided on the destination. With this pic (no MMG guy on the bottom) Some say we take the closest in MF into account FIRST, before applying the restrictions. (SK rules seems to do this...
  17. Stewart

    Rout Destination

    Correct, but the stipulations in determination of rout location is still met at the time of rout. You could say, the enemy building adjacent to you is your rout destination as its the closest building
  18. Stewart

    Rout Destination

    Funny thing though, in simplifying the rule, SK seems to read quite differently. It lists the stipulations AFTER stating selecting a location that is within 6MF... Read it from that perspective, it kinda boggles my mind as the read is completely reversed. But I agree, the stipulations MUST be...
  19. Stewart

    Rout Destination

    I can see the confusion. Take this example. K5 in the pic is a BUILDING (not orchard) MMG unit doesn't exist. Does K5 become your destination hex due to the Closest in MF? as you are ignoring the rout restrictions. You are saying closest first and then on your way, you have restrictions VS the...
  20. Stewart

    Rout Destination

    IS P5/K2 considered to be in 4MF away? Why or why not?
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