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  1. Juan SantaX

    Street Fighting Tips from the trenches Journal 15

    Hi all: Can someone explain to me the tip form the trenches regarding Street Fighting in Journal 15? Ex: a russian squad (CCV 5) has already fired (First Fired) and then a German AFV CT with MG enters in bypass its location. It keeps in motion. Whats are the odds? I use to play it as a CCV...
  2. Juan SantaX

    Non-Overrun Attack

    To go past the crew and deny rout paths usually is the best solution... You never know what can go wrong if you roll the dice!
  3. Juan SantaX

    Non-Overrun Attack

    You better move past the broken crew, as you will kill it because it will not be able to rout. Best enemy crew is a dead enemy crew
  4. Juan SantaX

    New boards?

    Thx
  5. Juan SantaX

    New boards?

    Hi I cannot find the boards neither for the AP#19 nor the Spec Ops 12... Do I miss something or are they yet to be done? Pd: I appreciate a lot the work and dedication of the people who do the "stuff"
  6. Juan SantaX

    E.1.16 PTO Fortifications

    Hi again: Fortification counters are set up hidden in jungle/kunai/Bamboo, and remain hidden until their protective TEM is used, a non-Dummy enemy unit (determined by the procedure given in A12.11 for minefields) enters the Location that contains it (or enters a pillbox's—but not a cave's—hex)...
  7. Juan SantaX

    Stone Location?

    Thanks!! Its VoTG map but has a similar rule. I didn´t check the campaing rules.
  8. Juan SantaX

    Stone Location?

    Hi The victory conditions of HazMo 22 "WAITING FOR THE WORMS" gives one VP for each Ground Level Stone Location controlled at game end. It means stone ground level stone Building or ground level stone Rubble or both? TIA
  9. Juan SantaX

    Gutted Building

    Hi all Maybe I miss something, or just a stupid question... The VoTG rules says: The cost for Infantry to enter a non factory building Location is increased by 1 MF if it is gutted. If I change levels in the same building I understand it will cost me 1+1 (as I enter a new gutted building...
  10. Juan SantaX

    Depression Hexside

    Thank you !! The SSR (for AP59 Taking Heads) says "All Water Obstacles are Dry", but on VASL you don´t change it to dry, but to Valley. I think that´s the way to do a River "Dry". Pd: Yess from M7 to M6.
  11. Juan SantaX

    Depression Hexside

    Hi: Need help. I cannot find it in the rules Map 3a M7/M8 its a dry pond hexside by SSR. ("All Water Obstacles are Dry"). How many MF to move from M7 to M8? And MP for a HT? TIA
  12. Juan SantaX

    Vehicle set up on a woods-road hex

    Getting out a woods-Road hex set up hex without changing CA is free of Bog Check by the rules. So I was guessing Maybe I gte another hex side free of bog check. its for SP 281. Need everything to survive….
  13. Juan SantaX

    Vehicle set up on a woods-road hex

    Thank you Then here, Do I understand right? I don´t need to take a Bog check as it cost nothing to regain the road portion in the woods-road, and then I can change VCA without Bog check. Or that is sleazy, and I have to take a Bog, as I will do a CA change? I love the game (at least...
  14. Juan SantaX

    Vehicle set up on a woods-road hex

    But the rules I mentioned in my first post said its under a partial TB, unless I understand something badly. Anyway, if you get an answer let me know. So far, the answers you gave me are good enough for me Thanks everybody
  15. Juan SantaX

    Vehicle set up on a woods-road hex

    Ok. The AFV is in the woods, and as it changes CA must take a Bog Check. And it doesn’t matter that the hexide transversed is a Road or a TB. It is in the wood, so it must take check…. But its a partial TB, that can become a full TB, I think. So its something more that a reminder counter.
  16. Juan SantaX

    Vehicle set up on a woods-road hex

    Thank you all for your help !! If the AFV is on a TB counter, it is in the Woods. You wouldn't lose the TEM, you would have to take a Bog check to change CA. If the AFV is Concealed, it wouldn't lose Concealment on a TB counter. I does lose Concealment if it is not on a TB counter since it...
  17. Juan SantaX

    Vehicle set up on a woods-road hex

    Hi all I read B.13.241 "A vehicle that sets up in a woods [errata included] hex does not place a TB counter (unless setting up in the woods portion of a woods-road hex) but need not take a Bog Check when exiting the hex without changing its VCA." And B.13.31 A moving unit in a combination...
  18. Juan SantaX

    Orchard hexes on board 75

    WoW!! Thx!
  19. Juan SantaX

    Orchard hexes on board 75

    Hi Orchard hexes on board 75 are not whole hex hindrances to the LoS tool. I don´t know if that can/should be fixed. Cheers
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