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  1. Tuomo

    IR 2025 Tourney

    I do! It's filed under "Painful Experiences " :)
  2. Tuomo

    IR 2025 Tourney

    Pete Shelling has some stuff. (Pete Shelling always has some stuff). First round scenario is a Ponyri action using part of the Ponyri map. The as-printed map hasn't been VASLized yet, so we're using a (cropped) playtest version, as well as some Ponryi SSRs. Ping me and I'll send them to you...
  3. Tuomo

    IR 2025 Tourney

    In case you haven't gotten the word, the IR 2025 tourney pairings have been set and are shown on the Tourney Page. If you haven't gotten the materials yet, bug Dave and Martin. Apologies if you're not into playtesting, but I suggested that in the absence of other ideas and D&M went for it.
  4. Tuomo

    MADASL 2025 Madrid Asl tournament

    I want Angel Gonzalez to write all the AARs for everyone, everywhere [EXC: vonTrotta's Silly AARs]
  5. Tuomo

    VASL 6.7 might require a font download for Mac users

    A darker red font would actually be more visible. Yeah, I went there.
  6. Tuomo

    Pondering Polder

    WHICH IS WHAT? And yes, they're for drainage, not irrigation. I get it. One's a ditch filled with water and the other's......
  7. Tuomo

    Pondering Polder

    So the eastern (bottom) part of the Pegasus Bridge map seems like a good example, then. Minus the hedges, perhaps. Would it be fun? Vehicle movement mainly on the roads, LOS very open... feels kinda... meh. No offense to those who live there or had to fight through it. In fact, even more...
  8. Tuomo

    Pondering Polder

    Seems like Polder is a larger swath of territory than just one hex; feels like you could take a whole board of generally open farmland, cross it with irrigation ditches that connect to streams (naturally formed or essentially Irrigation Ditches On Steroids), and boom, polder. Happy to be...
  9. Tuomo

    VASL BFP extension and maps including Mannerheim Cross?

    That's a Don Petros design. And yeah - scary to go down that road!
  10. Tuomo

    VASL BFP extension and maps including Mannerheim Cross?

    <edit> board BFPU has been updated to add overlays. @rreinesch @Chas
  11. Tuomo

    VASL BFP extension and maps including Mannerheim Cross?

    <edit> board BFPT has been updated to add overlays. @rreinesch @Chas
  12. Tuomo

    VASL BFP extension and maps including Mannerheim Cross?

    The Mannerheim Cross boards are live on the server! Being NEW, they will show up at the top of the Board Picker list: LOS is functional, as are color transformations. Overlay transformations (such as those needed for the PTO) are not done yet; will let everyone know when they are. Rick and...
  13. Tuomo

    VASL 6.7 might require a font download for Mac users

    Not trying to be funny - does it come in a Bold, and would that look better?
  14. Tuomo

    Marsh Hindrances

    Done!
  15. Tuomo

    Marsh Hindrances

    Believe me, I'd be happy to ignore this rules debate. But people want VASL "fixed", so they come to us. Fair enough, but before we make the effort, we want a clear ruling about it.
  16. Tuomo

    Marsh hinderance Q's

    No, that's <insert your favorite ASL buddy> :-)
  17. Tuomo

    Marsh hinderance Q's

    I hear ya, Bill. I'm just gonna need a specific Perry Sez before I do anything to the VASL boards. And I've got a strong hunch that when it comes to the nitty-gritty of making sure every pixel is the right height, I'm gonna find some case that the rules don't cover, or is contravened by the...
  18. Tuomo

    Marsh Hindrances

    Ohhhhhhh. Thank you. This assumes that "where a Water Obstacle hex meets a ground level or higher terrain feature" is the same as "along that hexside". I don't think that's necessarily the case; I would still like a Perry Sez to confirm that, so I'm sending one off. Because there are hexes...
  19. Tuomo

    Marsh hinderance Q's

    Cool, thanks. And I extrapolate from there to surmise that the marsh slivers in K6-L6 and N7-O8 are also at level 0, right? Because somewhere in the big mosh pit above, the idea developed that marsh slivers in river hexes like K6 and O8 are at level -1, and I just can't follow that logic...
  20. Tuomo

    Marsh Hindrances

    Can you show me where it says that in the ASLRB? I can't find it, and it makes me suspect Perry's "Wait..." comment wasn't intended as it's been taken. Not trying to be argumentative; I just don't see it in the ASLRB, so it's not clear to me. Sorry :( I see your post 38 in that thread and it...
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