The irregular stone pattern denotes ruins. Use SSRs to explain effect in scenario. Suggestions: No LOS hinderance. (Walls and hedge still apply.) Ruin hex adjacent to other terrain types has +1 TEM, ruin hex surrounded by other ruin (6) hexes has +2 TEM. Movement costs as brush hex. Kindling / spread N/A. A-P Mines / Wire only. Not considered open ground for rout purposes. Broken units can stay until rout path clears. Inherent terrain.