apbills
Elder Member
I am interested in knowing the communities views on this question. Also see the main thread for some examples.
I would hope it can be easily turned on/off for a given unit on the pull-down for that unit? That is how it works on the other games I have played that use it.Any as long as it can be turned off in preferences.
Mainly a memory aid. It would also possibly have some utility if playing double blind with an umpire? In my experience it is not something that is constantly turned on. It usually gets turned off/on on the fly when examining the moves of a single unit/stack.Cool. I am with @A_T_Great : I am good as long as it can all be turned off. I fail to appreciate the utility of this feature at the moment.
My thinking as well, but I put it out there for comment/opinion.Guns never move by themselves. They are pushed or towed. The infantry pushing, or the vehicle towing, is the only unit that needs a movement trail.
Putting the traits as close to the 'root' prototype still seems worth the minor visual difference.Guns never move by themselves. They are pushed or towed. The infantry pushing, or the vehicle towing, is the only unit that needs a movement trail.