Jazz
Inactive
nice....possibly affecting weapons repair as well?Armour leader improves AFV MA ROF.
nice....possibly affecting weapons repair as well?Armour leader improves AFV MA ROF.
Why? They never work anyway.Varying ML of AFV crews. There's got to be a step between ML 8 (the typical Elite Infantry ML of most nationalities) and the ML6 of Inexperienced Crews.
Oh, and for the love of Pete, make AFV Smoke Dischargers malf-able!
Pay no attention to that bitter old man....what's next? Vehicle stops cold on rolling a 6 on vehicular smoke grenades?Oh, and for the love of Pete, make AFV Smoke Dischargers malf-able!
There was a DTO scenario (I think) where an OB-given AL could use its DRM normally (to improve TH) =or= (if declared pre-shot) to increase ROF. It was an idea of Curt Schilling IIRC?Armour leader improves AFV MA ROF.
No, but you know what would be fun? Various types of nonlethal vehicle damage. I know this isn't supposed to be Tobruk, but given the vast amount of chrome the game has acquired over the years, it certainly wouldn't be burdensome. On a TK # 1 > than the Shock result, have Funky Armor Damage happen. Left or right tread gets blown off, so you can only turn a little in that direction. Turret jams and you're suddenly an NT vehicle. AAMG gets blown off. Radio gets whacked. Etc. Fun and rare enough to not take over the game.Pay no attention to that bitter old man....what's next? Vehicle stops cold on rolling a 6 on vehicular smoke grenades?
I dunno... sounds like just another... fad to me.No, but you know what would be fun? Various types of nonlethal vehicle damage. I know this isn't supposed to be Tobruk, but given the vast amount of chrome the game has acquired over the years, it certainly wouldn't be burdensome. On a TK # 1 > than the Shock result, have Funky Armor Damage happen. Left or right tread gets blown off, so you can only turn a little in that direction. Turret jams and you're suddenly an NT vehicle. AAMG gets blown off. Radio gets whacked. Etc. Fun and rare enough to not take over the game.
Or have this FAD be a result from the UK process, which IMO too often results in a completely fine vehicle.
Bitter Old Men have voices too! Hear us! Then get off our lawns!
I’m with Bob Holmstrom’s idea. The perfect SSRs would be haiku.My favorite ETO SSR when there are no other SSR:
SSR #1 - EC are Moderate with No Wind at Start.
It seems few and far between the scenarios that just have that as an SSR only.
If playing in the PTO my fave is:
SSR #1 - EC are wet with PTO in effect (Ex: Light Jungle is in effect) and No Wind at start.
With most scenarios you need more than the above but once in awhile, nice not to have a bunch of SSRs you might forget during play.
WTF is a FAD (in thie context of this discussion)? Forgive me, I'm from the provinces....Or have this FAD be a result from the UK process,
You seem to have....issues....?..... which IMO too often results in a completely fine vehicle.
Bitter Old Men have voices too! Hear us! Then get off our lawns!
I have fancied designing a "Vanila" scenario pack, with only that SSR (+ Kindling NA) and only using maps and counters from Beyond Valor.My favorite ETO SSR when there are no other SSR:
SSR #1 - EC are Moderate with No Wind at Start.
I still think he has an elevated level of....issues....Funky Armor Damage - Fortunately I keep my Tuomo-English dictionary handy.
Why is it that in ASL --every AFV always has a full crew? Sometimes they didn't in real life.Varying ML of AFV crews. There's got to be a step between ML 8 (the typical Elite Infantry ML of most nationalities) and the ML6 of Inexperienced Crews.
Oh, and for the love of Pete, make AFV Smoke Dischargers malf-able!