labelcd6
Member
- Joined
- Aug 22, 2019
- Messages
- 79
- Reaction score
- 12
- Location
- Kentucky, United States
- First name
- Carl
- Country
Had a situation beyond our comprehension, so interested in some rules analysis from you all:
1. Opponent wants to sleaze my position.
His AFV is there for 12/15 MPs. AFV has a rider.
2. AFV bypasses O4/O5 (14/15 MPs):
He is still in motion, but he wants to stop and get the HS into my hex.
3. He can't unload due to lack of MPs, so he stops (15/15 MPs) and turns TCA to force rider bailout:
Unsure of how street fighting would work here. He stops and turns TCA simultaneously. If I street fight at that point, I assume +2 for motion AFV I doesn't apply. Would +1 for rider apply?
Our read of the rules is that the rider takes a MC and is also subject to first fire in the terrain type of the CAFP of the AFV.
4. Therefore, R2 (and potentially other units, including O4, which would be TPBF) can take first fire shots at down 2):
The former rider ends up pinned. I don't remember if it was from the bail out MC or from fire from R2.
O4 does not fire because he wants to street fight the AFV.
Our read of the rules is that, once first fire is over, the former rider will end up in CC in the O4 building, thereby preventing a street fight against the AFV.
5. Before first fire is over against the now pinned former rider, I attempt to street fight the AFV. Now that I think about this, this should not have been allowed?
I fail my PAATC and pin. First fire ends against the pinned former rider, so it causes hex to be marked with CC.
Final position:
We would appreciate any help understanding what happened or should have happened here!
1. Opponent wants to sleaze my position.
His AFV is there for 12/15 MPs. AFV has a rider.
2. AFV bypasses O4/O5 (14/15 MPs):
He is still in motion, but he wants to stop and get the HS into my hex.
3. He can't unload due to lack of MPs, so he stops (15/15 MPs) and turns TCA to force rider bailout:
Unsure of how street fighting would work here. He stops and turns TCA simultaneously. If I street fight at that point, I assume +2 for motion AFV I doesn't apply. Would +1 for rider apply?
Our read of the rules is that the rider takes a MC and is also subject to first fire in the terrain type of the CAFP of the AFV.
4. Therefore, R2 (and potentially other units, including O4, which would be TPBF) can take first fire shots at down 2):
The former rider ends up pinned. I don't remember if it was from the bail out MC or from fire from R2.
O4 does not fire because he wants to street fight the AFV.
Our read of the rules is that, once first fire is over, the former rider will end up in CC in the O4 building, thereby preventing a street fight against the AFV.
5. Before first fire is over against the now pinned former rider, I attempt to street fight the AFV. Now that I think about this, this should not have been allowed?
I fail my PAATC and pin. First fire ends against the pinned former rider, so it causes hex to be marked with CC.
Final position:
We would appreciate any help understanding what happened or should have happened here!