JR Brackin
Cardboard Challanged
I think that JRV has hit analysis paralysis - the worst part is I am going to witness this game - I expect it will take 10+ hours to complete.
Actually just the opposite. It is not at first obvious but I think there is a slight benefit to firing on 5-2-7s over 6-2-7s when there are no negative DRM. It's hard to tell if it is a sufficient difference to have a large game effect.I think that JRV has hit analysis paralysis - the worst part is I am going to witness this game - I expect it will take 10+ hours to complete.
Actually just the opposite. It is not at first obvious but I think there is a slight benefit to firing on 5-2-7s over 6-2-7s when there are no negative DRM. It's hard to tell if it is a sufficient difference to have a large game effect.
JR
Now determine if it is better to fire at a German 548 or 467. Please show your mathematical work and backupActually just the opposite. It is not at first obvious but I think there is a slight benefit to firing on 5-2-7s over 6-2-7s when there are no negative DRM. It's hard to tell if it is a sufficient difference to have a large game effect.
JR
Where there are two (or more) factors that differentiate the units the answer is usually, "it depends." Here the FP, ML and range of the two units differs. Even if you are guaranteed a KIA, if the range matters (e.g. the 4-6-7 can fire on friendly units exiting for victory but the 5-4-8 cannot), then you fire on the target that has the range. If you were aiming for CVP, it wouldn't matter becase a KIA, CR or casualty MC cause the same CVP for either unit. If the two German units had been a (hypothetical) 5-6-7 vs a 4-6-7, the answer would be obvious. A 5-6-7 is more valuable than a 4-6-7: shoot at it.Now determine if it is better to fire at a German 548 or 467. Please show your mathematical work and backup
What a great line for a movie. It makes it all seem so simple. In the real world, if you have the choice between "think first, shoot later" and "shoot first, think later", think first.When you have to shoot, shoot! Don't talk...
If your gut is well-informed, yes. But did your gut tell you to try depletable ammo first when you want to increase your chance of a hit? No. You either thought about it, or you learned from someone else that thought about it.Go with your gut at the time...everything else is just being an egghead...
Thanks for a serious answer to my somewhat tongue-in-cheek statement. Going back to the CPVA 6-2-7 vs 5-2-7 decision as targets, other aspects to consider is their short range, assault fire, and unique CPVA traits. Some key CPVA traits for this discussion are that (most) CPVA have to area fire at non-ADJACENT targets for Prep/Opp Fire, and they (usually) H-to-H CC with -1 DRM in CC (and get a -1 Ambush drm). Taking an example of two non-ADJACENT to each other, Good Order squads (one a 6-2-7, the other a 5-2-7), that are neither leader directed nor a Recon unit, and in the exact same terrain, there is some other situational data to be considered. In the info below, I will use the IFT as examples (although the final conclusions do not change IMHO if using the IIFT).Where there are two (or more) factors that differentiate the units the answer is usually, "it depends." Here the FP, ML and range of the two units differs. Even if you are guaranteed a KIA, if the range matters (e.g. the 4-6-7 can fire on friendly units exiting for victory but the 5-4-8 cannot), then you fire on the target that has the range. If you were aiming for CVP, it wouldn't matter becase a KIA, CR or casualty MC cause the same CVP for either unit. If the two German units had been a (hypothetical) 5-6-7 vs a 4-6-7, the answer would be obvious. A 5-6-7 is more valuable than a 4-6-7: shoot at it.
What is interesting about the Chinese 6-2-7 vs the 5-2-7 is that it at first looks like the answer looks similarly obvious. The ML and range are the same and will remain the same, and the FP is clearly better in one unit. But there is a hidden difference: the 6-2-7 that fails a MC > ELR is replaced with a 3-2-7, but the 5-2-7 that fails a MC > ELR is replaced by a broken 2-2-7. That second factor makes the choice non-obvious and interesting.
JR
Yet ironically, Eli Wallach ad-libbed that line! (many 'iconic' lines in 'iconic' movies turn out to be so...)Movies are wonderful, but the actors go with the script. And someone thought about the script.
What depletable ammo does his revolver have?If your gut is well-informed, yes. But did your gut tell you to try depletable ammo first when you want to increase your chance of a hit? No. You either thought about it, or you learned from someone else that thought about it.
Movies are wonderful, but the actors go with the script. And someone thought about the script.
JR
I will play you in any SP scenario.... you always have the attacker in all cases...you will always abide by your statement ...I will give you the attacker balance...if you win 30% of the scenarios...you are an ASL God...or have loaded dice....I find it advisable to always fire on enemy units in ASL.
I will play you in any SP scenario.... you always have the attacker in all cases...you will always abide by your statement ...I will give you the attacker balance...if you win 30% of the scenarios...you are an ASL God...or have loaded dice....
If you were playing the British and it were a scenario with (Br)exit VC, then you could count yourself exceedingly well prepared having a backup plan for the backup plan...I'm seriously hoping the CPVA have not built up an immunity to iocane powder. That's my backup plan. Although according to this government report, I may need a backup plan for my backup plan.
JR
In general this was my thinking. In the particular scenario (Centurions Reverse) it was more complex. The 6-2-7s in Centurions Reverse are assault engineers, which grants them exception to infantry platoon movement and adds one to their CCV, making them more dangerous to escaping vehicles. In the actual game it didn't matter a lot. One 5-2-7 suffered an ELR-induced explosion while running across some open ground, but after that I don't think there were any ELRs for squads. I avoided CC with 6-2-7s. And in our playing there weren't a lot of situations where there was a choice. But you are right the second line squad really goes down after an ELR, and I agree that is probably the best choice in a lot of scenarios.Seems intuitively like you are better off putting the 527s out of commission that the 628s in most circumstances.
The 527s fall from grace expectation is greater, while their firepower/CC difference is small.
Exceptions abound, usually where FP isn't paramount.