Oberst Hausser
Member
Hi,
Firstly can someone send me or point me to any updated rules to Panzer Group Pieper as i think there was one.
Second I am looking for a few turns that use all the rules of PGP ( either as a old VASL game that you did, a scenario)
that use fence, wire and slope rules. It is a bit like Hillock rules once you get it ( by playing) it sticks but otherwise
its like multiplication backwards.
I also want to get some players knowledge about the the revised CG.
If anyone can help, thanks.
Firstly can someone send me or point me to any updated rules to Panzer Group Pieper as i think there was one.
Second I am looking for a few turns that use all the rules of PGP ( either as a old VASL game that you did, a scenario)
that use fence, wire and slope rules. It is a bit like Hillock rules once you get it ( by playing) it sticks but otherwise
its like multiplication backwards.
I also want to get some players knowledge about the the revised CG.
If anyone can help, thanks.