Gunner Scott
Forum Guru
Hi-
Getting ready to play RB 12 The 138 of the 138th today. The scenario looks interesting but boy was that perimeter a real pain to puzzle out. Special thanks to Klas M. for helping with the scenario perimeters in this scenario.
Played up to German turn 3 this evening and will finish up saturday. My buddy Bob has the russian scumbags and of course I am playing the heroic soldiers of the doomed 6th Army. So far it is a real nail biter of a scenario. The hero's of Germany are pushing hard against the Chemists house but have to be wary of a possible russian scumbag attack around the Commissars house. This is where I think the Reinforcements should be put to use, to help bolster the Germans thin defense around the Commissars house. So far losses for the Germans are two leaders and a squad. No losses for the russian scumbags. Great scenario thus far and am glad I am having a chance to play it.
Both Bob and I did talk about the perimeter situation and I tend to agree with him that the way it is represented give a more realistic feel of how disorganized a battle becomes once it starts. So as much as I dislike such complicated set ups, this time around it works out perfectly.
Getting ready to play RB 12 The 138 of the 138th today. The scenario looks interesting but boy was that perimeter a real pain to puzzle out. Special thanks to Klas M. for helping with the scenario perimeters in this scenario.
Played up to German turn 3 this evening and will finish up saturday. My buddy Bob has the russian scumbags and of course I am playing the heroic soldiers of the doomed 6th Army. So far it is a real nail biter of a scenario. The hero's of Germany are pushing hard against the Chemists house but have to be wary of a possible russian scumbag attack around the Commissars house. This is where I think the Reinforcements should be put to use, to help bolster the Germans thin defense around the Commissars house. So far losses for the Germans are two leaders and a squad. No losses for the russian scumbags. Great scenario thus far and am glad I am having a chance to play it.
Both Bob and I did talk about the perimeter situation and I tend to agree with him that the way it is represented give a more realistic feel of how disorganized a battle becomes once it starts. So as much as I dislike such complicated set ups, this time around it works out perfectly.
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