Major Issues
Elder Member
Played Bertoldo The Brave against JR. You may be familiar with him thru his Caesar avatar:
This is one of the Hatten scenarios. I had the Americans. I decided not to set up the M18s on board, but to hold them back until I had an opportunity to swoop in and take out a Panther or SPW 251/21.
I had several units set up front. I was worried about what JR's Prep Fire could do to 6 morale guys, but didn't want to concede the whole east side of the board without slowing him down. JR chose not to Prep, assuming that most of my front units were dummies. They weren't, but I didn't make him pay. In exchange for a broken HS, he broke or CC'ed all of my front units. Those broken were swarmed and eliminated for failure to rout. Ouch.
A Panther parked in C12, which gave me a HD side shot from my HIP 57L in A13. I waited until my PF, and took out the Panther, and an empty HT behind it. On the other side, a wimpy shot against a SPW 251/21 resulted in its Recall when he rolled a 12.
I had one bazooka on my left with Bertoldo The Brave. This is what I pictured Bertoldo as looking like:
He took a shot at a passing HT, taking the backblast, and missed while wounding himself.
Some Germans in the center broke, but I lost my 60 MTR to malfunction. I had an opportunity to advance a concealed HS with a bazooka to get a side shot at his remaining Panther, or a front shot against the remaining SPW 251/21. JR tried to tempt me by running infantry up adjacent. I held my fire, waiting for him to start one of my juicy targets. Instead, in the Patented JR Sleazy Move Of The Game, he started moving a SPW 251/1 with a broken MG to VBF me. Knowing what he was going to try to do, Bertoldo fired, again taking the backblast, and killed himself while missing the HT. My bazooka HS fired, taking the backblast, missed, and CRed himself.
Here is what Bertoldo really looked like:
JR advanced a lot of guys out into the street. I had a good PF against them, and brought in my M18s to take on a SPW 251/21 and shore up my left flank. The M18 on my left broke a squad, but was then stunned by an 8+2 shot. On my right, the SPW 251/21 made a successful Motion attempt, and still managed to stun the M18 with my armor leader. I lose the one stunned M18 in CC.
I threw in the towel. I had two Guns, one M18 and three squads left. Although I had broken a lot of his infantry, his could come back. He had 4 leaders left out of his original 5. Most of my broken guys had died from JR's good use of movement to nail them for failure to rout. (No Quarter is in effect.)
I could have had better Rubble placement. I thought that rubbling a building also eliminated the adjacent wall. I probably had too many guys up front, and paid for it.
Fun game. JR sent a message about his stunning victory off to Berlin.
This is one of the Hatten scenarios. I had the Americans. I decided not to set up the M18s on board, but to hold them back until I had an opportunity to swoop in and take out a Panther or SPW 251/21.
I had several units set up front. I was worried about what JR's Prep Fire could do to 6 morale guys, but didn't want to concede the whole east side of the board without slowing him down. JR chose not to Prep, assuming that most of my front units were dummies. They weren't, but I didn't make him pay. In exchange for a broken HS, he broke or CC'ed all of my front units. Those broken were swarmed and eliminated for failure to rout. Ouch.
A Panther parked in C12, which gave me a HD side shot from my HIP 57L in A13. I waited until my PF, and took out the Panther, and an empty HT behind it. On the other side, a wimpy shot against a SPW 251/21 resulted in its Recall when he rolled a 12.
I had one bazooka on my left with Bertoldo The Brave. This is what I pictured Bertoldo as looking like:
He took a shot at a passing HT, taking the backblast, and missed while wounding himself.
Some Germans in the center broke, but I lost my 60 MTR to malfunction. I had an opportunity to advance a concealed HS with a bazooka to get a side shot at his remaining Panther, or a front shot against the remaining SPW 251/21. JR tried to tempt me by running infantry up adjacent. I held my fire, waiting for him to start one of my juicy targets. Instead, in the Patented JR Sleazy Move Of The Game, he started moving a SPW 251/1 with a broken MG to VBF me. Knowing what he was going to try to do, Bertoldo fired, again taking the backblast, and killed himself while missing the HT. My bazooka HS fired, taking the backblast, missed, and CRed himself.
Here is what Bertoldo really looked like:
JR advanced a lot of guys out into the street. I had a good PF against them, and brought in my M18s to take on a SPW 251/21 and shore up my left flank. The M18 on my left broke a squad, but was then stunned by an 8+2 shot. On my right, the SPW 251/21 made a successful Motion attempt, and still managed to stun the M18 with my armor leader. I lose the one stunned M18 in CC.
I threw in the towel. I had two Guns, one M18 and three squads left. Although I had broken a lot of his infantry, his could come back. He had 4 leaders left out of his original 5. Most of my broken guys had died from JR's good use of movement to nail them for failure to rout. (No Quarter is in effect.)
I could have had better Rubble placement. I thought that rubbling a building also eliminated the adjacent wall. I probably had too many guys up front, and paid for it.
Fun game. JR sent a message about his stunning victory off to Berlin.