I'd say that the trend towards multiple victory conditions has more than made up for the smaller scenario size.
Defenders can't just retreat to the 'love nugget'* and skulk the rest of the way. They need to spread out and keep moving until the attacker commits.
* "Love Nugget' trademark...
I am thinking of doing something like that for this battle:
Battle of Ka-san - Wikipedia
Notice the rich vegetation on one side and sparse on the other?
(I tried to use board 9 for this scenario due to the hilltop building , but the attacker just gets slaughtered and defender rarely moves...
I am wondering if someone can do some larger counters for use with the deluxe boards. (Which would require more storage, so maybe a more 'targeted approach' -- only unit counters needed for a specific list of scenarios.)