Recent content by Tuomo

  1. Tuomo

    Just how do you come up with a scenario that has not been done before?

    I wonder if it would be helpful to practice designing scenarios by taking less-than-successful ones and trying to do a new version of them based solely on what's in the historical Intro and Aftermath. Change the boards, mess with the OBs, game length, SSRs, whatever you want. In fact, maybe...
  2. Tuomo

    End of the Line - balance suggestions?

    PETE HATES PLAYER AGENCY. Calumny and Indignation to follow.
  3. Tuomo

    Just how do you come up with a scenario that has not been done before?

    Or ping a Map Person to work on the mini HASL map and go from there.
  4. Tuomo

    End of the Line - balance suggestions?

    Screw the whole Exit VP thing. Make the game all about controlling the Wreck hexes :)
  5. Tuomo

    End of the Line - balance suggestions?

    The tank that my INF gun took out happened to park in its Boresighted hex :-) I say that purely for Crowing purposes, because it happens so rarely. So the initial TH was a 6, not a 4 - good enough to start the process, I thought, and indeed I did get lucky with the AP TK DR of 3, enough to...
  6. Tuomo

    End of the Line - balance suggestions?

    Love how Doug sees scenarios differently than me :) And if I had a winning record against him, I'd say he's WRONG WRONG WRONG :) Until that happy day... :) And there's the rub. Without the armor, I don't see that happening. Even just three squads and a leader is 7 VP, and a force that small...
  7. Tuomo

    End of the Line - balance suggestions?

    So with Episode 117 in the books, what would you do to modify End of the Line, if anything? I think the final tally was 6-2 in favor of the Russians, and that's pretty much the impression I got in the pre-game. The Germans can't ignore the buildings, but pushing through them takes time that they...
  8. Tuomo

    Paths exiting along hexsides?

    Klas - it's a new board idea, and I'm not sure what you're intending with that drawing, but it's a moot point anyway. Just make a Note To Self to slip something into the next rules update, mmkay? Thx!
  9. Tuomo

    Paths exiting along hexsides?

    Does the ASLRB supports Paths exiting woods along Bypass hexsides? I suspect not.
  10. Tuomo

    #117 End of the Line

    Sigh. Sorry, Mods and Dave. Didn't want the discussion to go there. I'm not going to engage with Fort, so don't worry about the thread (at least for now).
  11. Tuomo

    #117 End of the Line

    Clearly my words echo loudly! :) Whether you agree with the perception or not, I think it's wise to acknowledge it. What you do from that point is your call. For me, getting something across the finish line, even in a modified form, is preferable to both backing down entirely or changing...
  12. Tuomo

    #117 End of the Line

    Fort - the risk you're running here is of these proposed changes being perceived as The Elites changing the game to suit themselves and because they can. You may argue that it's being done by the right guys for the right reasons, but for some, the perceived scent of privilege is going to color...
  13. Tuomo

    #117 End of the Line

    I don't think this is as much of a problem as one might worry about. With possible exceptions for the OBA rules. Modify the Platonic True Balance of a scenario by 10% in either direction and I don't think most people would notice or care, as long as it's still 60-40 either way. For sure. And...
  14. Tuomo

    #117 End of the Line

    Except when you put these things in the ASLRB, they become The Rule, whether you like it or not. And while everyone can pick and choose in the privacy of their own home or local group, the minute you step outside that, people want to know what The Rule is.
  15. Tuomo

    I don't know who's responsible for the BFP boards...

    It's all good, Homes. My $5 says I screwed up something in the boardMetadata.xls file and Doug is going to remind me about it soon.
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