L11 has no LOS to any enemy unit other than M12.
Since he can ignore the mines area as a destination...L10 would be his destination 5MF IF he causes it to be overstacked...
If L11 Routs first, M10 can rout to L10 (4MF), but can ignore since its no further from N11 and then can just designate...
I don't see any hill overlay when syncing.
And the PALM Trees are the top image instead of the second image (what they should be)
i.e. I don't get the overlays loaded even though we are using the same versions.
The Towards refers to Low Crawl...otherwise you can low Crawl in ANY Direction claiming its "heading" to its destination.
That's probably why the Towards is included...and Parallel to the destination isn't towards either.
It's ASL... We've been discussing the same rules for 30 years. You of all people should realize that.
Not thinking others would ask is simply a lack of foresight.
They never corrected the image back then.
Same issue with people posting any question without a proper image to clarify.
That's not the issue.
The issue is this overlay is on the V locations on my opponents map but not mine YET I have the OVERLAY active in my VASL.
i.e. it doens't load in the game...as the PALM trees example shows... I SEE the chopped up Palmtrees....the player loaded the game has a "no hexside...
Although this is an older post,
CORRECT the image.
That's the first problem.
IF M12 is ACTUALLY in N11, M10 Simply goes to the overstacked location for 3MF.
The other unit doesn't have to rout....
Correct the image. It's pointless to discuss without the ACTUAL situation.
WHAT I see....
What the room owner (guy who loaded the map) sees.
Overlay on the left is my manually dropped overlay from the "Overlay" button.
The VVVVVVV area is where, on his screen, The overlay shows.
The right overlay is his manually placed overlay from the...