Recent content by daveramsey

  1. daveramsey

    Map data

    Yes - this was the original plan and the reason for this change! But it's not quite ready yet (There has to be a way to set the maps owned automatically and manually to allow for people who have purchased maps separately from the publications) If the maps aren't there you're welcome to add...
  2. daveramsey

    Map data

    Are they in 6.6.8? I had a brief look and didn't see them (I could be wrong)
  3. daveramsey

    Map data

    Map dependencies on the scenario page are now available, as is an advanced search option to specify the number of map boards (along with a greater than/less than/equal modifier) along with specifying whether to only include geo boards in the count calculation. This has meant I've needed to try...
  4. daveramsey

    Map data

    Great stuff - thanks! I've sorted the neptune map. I don't see the 16a/b-19a/b maps in the vasl github. I'm obviously missing something obvious, but can someone point me in the right direction with these? Appreciate the help with these, I love it when someone becomes the expert and I can...
  5. daveramsey

    Rally Point Volume 20 scenarios for ROAR or JR are you still alive?

    The import from ROAR to the archive is a manual process that involves downloading everything from that report, amending the columns, wiping the contents from the archive and re-uploading, whilst the linking remains the same, it's non-trivial because there's no unique key for any given scenario...
  6. daveramsey

    Map data

    Amazing stuff, thank you Turuk! This is going to become a really useful feature for many people. You're becoming the map man now so I can give you some additional responsibility! You're right about the map naming. You now have admin rights for the map data (you, and other admins, should see...
  7. daveramsey

    Map data

    You can do this now. Thanks for your help. Getting a set of module dependencies for scenarios is a nice feature so the quicker we can get this map data in, the more useful it'll become.
  8. daveramsey

    Map data

    The way maps are stored under-the-hood has been changed. Previously maps were simply strings of text that were split into map_strings and added to the scenario. They weren't really unique map rows, which meant that there could be duplicates with similar names, and it wasn't really feasible to do...
  9. daveramsey

    Full collection for sale

    Hey all - thanks for your interest. Joe's family have accepted an offer and everything's getting sorted. In summary, Joe did a great job of tracking what he had, and storing everything. It's worth letting your families know that what you have is valuable, and perhaps a contact point, or even...
  10. daveramsey

    Full collection for sale

    We have 4 interested players who are actively offering - so we'll get a good price and the collection will be going to a good home. It's almost certainly staying in the UK.
  11. daveramsey

    Full collection for sale

    Following the sad passing of Joe Arthur his collection is now up for sale on ebay. I'm not sure if I can post a link here, but if you search for "Massive Advanced Squad Leader collection inc. + MANY 3rd party packs OOP/Rare" you should find it. All the money raised from this sale will be going...
  12. daveramsey

    Illuminating Rounds?

    Thanks Gary. It'll be round 2's game.
  13. daveramsey

    Illuminating Rounds?

    Hey Gary, We run the tournament yearly for patrons of the site/channel. You may have seen we've just started this year's one that features scenario designers selecting their favourite scenarios and one they recommend for the tournament. We'd be happy to feature your selections if you'd like to...
  14. daveramsey

    Bypass hexside opinion

    I assume this is so that one can test the hexside without having to guess whether the corner parts of the obstacle impinge on the hexside you're examining (much like my original question).
  15. daveramsey

    Bypass hexside opinion

    Thanks all. I'm glad there's not a completely obvious answer, and don't fret - we certainly discussed it and allowed a takesy-backsy (including the undoing of a platoon movement to ensure I had enough MP to squeeze into the other hexsides). I think the feeling is that we extend outwards (in...
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