King Billy
Senior Member
I cannot connect acquisition counters to guns using the control-alt-L keys. My opponents can, but I cannot. I though this was built into VASL now. Is it an extension?
kind regards
Bill
kind regards
Bill
Dude...it's one of the best things the VASL Gods ever came up with...huh I never knew this was a thing.........
Gotta try it out
Agreed and especially considering I am a large scenario, CG type guyDude...it's one of the best things the VASL Gods ever came up with...
The VASL Gods have not yet invented women, though...Dude...it's one of the best things the VASL Gods ever came up with...
Exactly...I play almost exclusively CGs as well.Agreed and especially considering I am a large scenario, CG type guy
Only if you move the Acquisition counter together with the Target (you'd have to do a LOS check to see if the ACQ follow anyways?)One thing to be careful about: the link can create the effect of having a permanent LOS check on the counters. Imagine that you link a target, then as the target moves the link acts as a moving LOS.
Colin nailed it! I am left handed, so tend to use my right hand for that type of thing! works perfectly using the left Ctrl-Alt-L !!It could also be the which keys you are using. I have noticed that using the RHS ctrl-alt-L does not work for me. I have to use the LHS Ctrl-Alt-L combination. I have noticed this is true for some of the other commands.
Colin
Funny how all the smartest people are left-handed ...Colin nailed it! I am left handed, so tend to use my right hand for that type of thing! works perfectly using the left Ctrl-Alt-L !!
I use my cat for the combination, which delights to stomp over the keyboard.But I use both my left and right hands to type Ctrl-Alt-L! What does that mean...
Yeah, Not a big fan of this. LOS is a big part of the game.One thing to be careful about: the link can create the effect of having a permanent LOS check on the counters. Imagine that you link a target, then as the target moves the link acts as a moving LOS.
Yes. And if the veh/gun has a label then the acq should have the same label. I am working on this but progress has been slow. Feels like it should be doable.In my fantasy world I'd just right click a gun/vehicle and pick "Create Acq" and a linked one appears on top of it.
In this same fantasy world I also think every roll will be snakeyes.
My thought would be that a label would copied to the acq only if such a label existing already on the Gun/Veh. So, if you are like me and never give names to your AFVs then you will never be bothered by a label on your corresponding acq counter. Totally agree that it would be insane to make people have to add a label.I would not give the Gun's/Vehicle label to the Acquisition counter for two reasons:
- the link function frees players from the chore of adding labels to the Guns/Vehicles: reintroducing their need is a step back.
This is a good point. I agree that we wouldn't want to copy these to the acq counter.
- labels are often used to indicate depletion of special ammo or SSR related stuff.
I think you are right.If a player really wants to add a label to his Acquisition counter, they already can do it: don't make it automtaic for everybody.
Beauty is in the eye of the . . . .Bte, we already have ugly labels on some system markers (such as Compass or Wind), and the red CA markings: ot seems you tend to add such features a lot.
I personally prefer not to implement too many - even though I appreciate the "Bad things" and Berserk/Hero/Fanatic ones.