nekengren2
Member
- Joined
- May 16, 2019
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- 238
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- Central Florida
- First name
- Neal
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If SSR says one HIP squad..........................can I place two HS HIP in different locations??
Technically - by the wording of A2.9 - that's correct. Personally I doubt that is the actual intention, ymmv.Not if they're Russian (or any other nationality unable to deploy [EXC: If allowed to deploy by SSR]), even if they're given the number of HS to be able to do it.
Yes "or equvalent" is important.Usually the wording has "equivalent" after squad so that it is clear.
It's not, actually. It's handy, but it's not important.Yes "or equvalent" is important.
A12.3 only says HIP "for one or more units". It does NOT say equivalent.
So for Germans which can deploy....my take is that NO...if SSR says one squad HIP....one Location with one squad is the only thing allowed.
Technically, so does A5.5, but I agree, why not include the word?The above removes any guesswork.
Yes. I think you nailed it. A5.5 specifically says 2 HS can be used instead of a squad for HIP.The language I have seen that limits setup HIP is
"Can HIP one MMC"
Also designers should use "one squad equivalent" when two HS are an option.
The above removes any guesswork.
Nor does it need too.However....it does NOT specifically say placed in 2 different Locations. Hmmmm.
I can remember a VERY contentious Chicago open where this was done.The problem with an SSR specifying that "a squad equivalent" may set up HIP, is that some people will add up to four SMC (which amount to 0 equivalent) to the HIP MMC (and SMC and MMC stacked with them).
The best wording should be : "MMC up to n squad equntalented may set up HIP, as well as any possessed SW and SMC stacked with them."
Those people are hopefully in a very minority. I wonder if the also claim they can always set up four SMX using HIP as well.The problem with an SSR specifying that "a squad equivalent" may set up HIP, is that some people will add up to four SMC (which amount to 0 equivalent) to the HIP MMC (and SMC and MMC stacked with them).
wow that is hilarious. I guess you could call all this rule legalese the "fun"of the game.I can remember a VERY contentious Chicago open where this was done.
The extension of this is if it doesn't say SMC and mmc stacked with them, etc. can the "extra" 4 SMCs HIP in another hex
My brother is correct. Somebody actually DID setup this way several years ago at either a Chicago ASL Open (or it may have been an Oktoberfest; the only two tourneys we attend) in the scenario Lenin's Sons by HIPing the OB-given Hero separately from the given HIP squad and stated that up to 4 SMC's counts as zero. I was still a relatively new player at the time, and kept my mouth shut. But there was a heated and at times uncomfortable argument about it for that whole day between quite a few well known players in the room.I think it was more of a case of some claiming it could be interpreted that way, but not actually doing it.
That was pretty much the way that player interpreted it.SO if I had 10 squads and 4 leaders..
A squad equiv may hip and I can HIP my 4 leaders as well unless it states otherwise?