My long-time campaign game opponent Jim, has become very fond of searching. He runs half-nuts, crews, and the occasional squad from place to place and looks into all the nooks and cranny's on the VotG map. It's annoying, actually very annoying.
We've had a number of discussions about the oddities in the search mechanics. Kinda reality versus the rules.
For example, in the situation below the 467 in N42 will attempt to search in it's MPh.
Per A12.152 he could, based on the die roll, search O42, O43, and N43 as these are Accessible hexes. The index defines Accessible as "An adjacent location which a hypothetical Infantry unit could - ignoring any enemy presence - advance into under normal AFPh conditions." A12.152 further states that "All Searched hexes (including all above-ground locations in those hexes) automatically reveal their contents, including the prescence of minefields (but not their type or strength) and Fortified Buildings. All enemy concealed units revealed lose their "?" (or if hidden are placed on board with a "?")."
The 467 cannot "access" any of the searched hexes let alone all of the locations in those hexes yet ALL enemy units, fortified buildings, set DCs, minefields etc. are discovered be they in the Cellar, at ground level, or at levels 1 or 2.
I've cited the rules and understand them as written but it does beg (or bugger) reality.
Thoughts?
Charlie
We've had a number of discussions about the oddities in the search mechanics. Kinda reality versus the rules.
For example, in the situation below the 467 in N42 will attempt to search in it's MPh.
Per A12.152 he could, based on the die roll, search O42, O43, and N43 as these are Accessible hexes. The index defines Accessible as "An adjacent location which a hypothetical Infantry unit could - ignoring any enemy presence - advance into under normal AFPh conditions." A12.152 further states that "All Searched hexes (including all above-ground locations in those hexes) automatically reveal their contents, including the prescence of minefields (but not their type or strength) and Fortified Buildings. All enemy concealed units revealed lose their "?" (or if hidden are placed on board with a "?")."
The 467 cannot "access" any of the searched hexes let alone all of the locations in those hexes yet ALL enemy units, fortified buildings, set DCs, minefields etc. are discovered be they in the Cellar, at ground level, or at levels 1 or 2.
I've cited the rules and understand them as written but it does beg (or bugger) reality.
Thoughts?
Charlie