Howdy-
Finally getting around to posting what I have played in the month of November, did post some of this stuff on FB but not everybody is on FB so I'll post my playings here for your perusal.
Hi all-
These scenarios I did play came from
CH Stalingrad: Make the Rubble Bounce. RT was selling these four packs really cheaply and being a Stalingrad fanatic, I could not resist buying them and playing them.
Had a chance to play
RB 1 To the Ferry with my good friend Bobby this evening with me taking the NKVD and defending a small portion of Stalingrad. This is an 8 1/2 turn scenario, so the Germans have plenty of time to try and exit off the map, 6 EVP as per the VC. We did play with RB rules in effect IE no quarter, factory fanatics, NKVD squads, CG 11 and CG 15 ect ect. The game did go up to seven turns But Bob's OBA really did not do much and his attack was down one side of the map. About mid game he tried to adjust his attack but with my reinforcements firmly ensconced and his guys severely out of place, he felt he did not have the time or strength to force an exit. The Germans I think in this scenario really need to crush the 6 NKVD and push hard to exit. The Germans will also need to attack on a wide front and thus forcing the NKVD to stay spread out.
Super fun scenario, we are not great players so we do not know if this is balanced or not but it was fun as well as playing new CH versions of the Stalingrad maps. Are plan is to try and play through all of them if we can.
Well on to something much more interesting and much less boring then SP's Well Taught. My buddy Rich came by to play a scenario from CH Stalingrad packs. Ya it might be unbalanced but then again I played
RB12 138 of the 138th earlier in the week and Rich schooled me on a great attack in
RB12 138 of the 138th. Basically the Russians really have no where to hide from the upper level buzzsaws and worst yet the VC is so broken, all the Germans have to do is capture one building (1VP) and do a sitzkrieg for the rest of the game. There are two other VC options but they are suckers bets. When I played
RB12 138 of the 138th before, I was under the assumption that the Russians had ALL those VP's for the buildings at start which made the scenario fun and balanced. But Rich looked at the VC closer and said that is not the case and I confirmed it with the designer. So instead of the Germans trying to gain VP's and reduce the Russian VP total like I assumed, all the Germans need do is capture a building and sit tight. The VC basically makes what could have been a great scenario into one that is was horribly unbalanced ( 100% very pro German).
Rich and I played
RB44 Patient Reposte from CH Stalingrad Make the Rubble Bounce pack twice today. in both cases are games went 6 turns out of a seven turn game. Not bad for a scenario that saw no playtesting. In both of our games, the Germans lost. This was due to mainly not falling back in time or losing too much early on to protect the rear area buildings. Still, all in all we did have a very good time playing this scenario and we were struck by how it reminded us of those old Squad Leader scenarios from back in the day. The pic attached is of my turn playing the Russians in our 2nd playing. Lots of broken guys out there lol.
As for this action, it is pretty straight forward, the Russians are counter attacking to retake factories/ buildings in the German set up area. The challenge here is both sides are thin on bodies.
A somewhat challenging defense in this scenario. The Russians need to take back 6 factories, and those bad boys are big, the Germans will also have to be careful not to exit the factories, if they do and the Russians are in those factories, the whole factory goes to the Russians for control VC purposes. So I think spreading out is probably the Germans best defense. As an aside, lots of good spots to HIP the guns, no shortage of that option lol.
ed this We also play with the full RF (Red Barricades) rules in effect including CG11 Fanatism and CG 15 Concealment. So with an awesome Stalingrad like map to play on, the scenario really popped for us. We rated the scenario slightly pro Russian due to the Germans having too much too defend and not enough to defend it with. With the playing of a Stalingrad scenario, I need some Capt Morgan's Rum and Egg Nog lol.
Scott