To expand on this idea:
Use 3-3-6 Conscript squads from a nationality not in play.
Availability dr (Defender's RPh): Turn 1, dr 1-3; Turn 2, dr 1-2; Turn 3, dr 1. Number of squads generated = same dr per turn.
<insert some mechanic for placement>
Special rules for 3-3-6/1-2-6 units:
- cannot stack; deploy; operate SW; receive Leadership benefits; form FG; double-time; Rally.
- Fail MC = elim; Pass MC (or No Effect vs FP >= ML) = reduce to HS/HS elim (ex: a 2 FP Attack with No Effect truly has no effect; a 6FP Attack with No Effect reduces/eliminates).
- Eliminated MMC do not count towards CVP of Attacker.
- Automatic elim in CC after rolling for effect on Attacker.