I played BFP 104 Flying Turret vs Nelson over Christmas. What a swirling melee of ASL goodness. We knocked it out in about 10 hours playing time.
This is a must play scenario.
My plan as the Russians was to implement The Attack Without Mercy. It worked
How did you possibly get that done in 10 hours? Burnie and I have played it three times, all on VASL (saving tons of time with counter manipulation). We play pretty fast. There is no way we could get it done in 10 hours.
That being said, of our three plays, the only one the Russians won was because of botched setup (from me) when the bombardment garnered lots of CVP (I set the HTs up too close and they got pasted).
Other than that the Russians got crushed (well not crushed, but beat up pretty good). The black TH #s versus red TH #'s and then SSR that CE armor leaders increase RoF (if we play again, we might house rule this out) just seems to spell doom.
Our last playing, the Russians did get stuff across the "finish line" but again, the Germans up on that hill with a 2 RoF just ruined the day.
To be clear, this may be my favorite monster scenario. Its a lot of fun but seems pretty tough on the Russians (even when they do just charge everything forward and never stop).
Peace
Roger
PS: I did take a 48 hex shot. I think it was my farthest ASL shot ever.